wined3d: Rename CreateAdditionalSwapChain to CreateSwapChain.

Henri Verbeet hverbeet at codeweavers.com
Tue Oct 28 03:27:20 CDT 2008


---
 dlls/d3d8/device.c               |    4 ++--
 dlls/d3d9/swapchain.c            |    4 ++--
 dlls/ddraw/ddraw.c               |    6 +++---
 dlls/wined3d/device.c            |   16 ++++++++--------
 include/wine/wined3d_interface.h |   10 +++++-----
 5 files changed, 20 insertions(+), 20 deletions(-)

diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index 976d7dd..04f56b8 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -307,7 +307,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CreateAdditionalSwapChain(LPDIRECT3DD
     localParameters.PresentationInterval                        = pPresentationParameters->FullScreen_PresentationInterval;
 
     EnterCriticalSection(&d3d8_cs);
-    hrc = IWineD3DDevice_CreateAdditionalSwapChain(This->WineD3DDevice, &localParameters, &object->wineD3DSwapChain, (IUnknown*)object, D3D8CB_CreateRenderTarget, D3D8CB_CreateDepthStencilSurface, SURFACE_OPENGL);
+    hrc = IWineD3DDevice_CreateSwapChain(This->WineD3DDevice, &localParameters, &object->wineD3DSwapChain, (IUnknown*)object, D3D8CB_CreateRenderTarget, D3D8CB_CreateDepthStencilSurface, SURFACE_OPENGL);
     LeaveCriticalSection(&d3d8_cs);
 
     pPresentationParameters->BackBufferWidth                    = localParameters.BackBufferWidth;
@@ -325,7 +325,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CreateAdditionalSwapChain(LPDIRECT3DD
     pPresentationParameters->FullScreen_PresentationInterval    = localParameters.PresentationInterval;
 
     if (hrc != D3D_OK) {
-        FIXME("(%p) call to IWineD3DDevice_CreateAdditionalSwapChain failed\n", This);
+        FIXME("(%p) call to IWineD3DDevice_CreateSwapChain failed\n", This);
         HeapFree(GetProcessHeap(), 0 , object);
         *pSwapChain = NULL;
     }else{
diff --git a/dlls/d3d9/swapchain.c b/dlls/d3d9/swapchain.c
index 0dd9b8f..6d12a00 100644
--- a/dlls/d3d9/swapchain.c
+++ b/dlls/d3d9/swapchain.c
@@ -229,7 +229,7 @@ HRESULT  WINAPI  IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE
     localParameters.PresentationInterval                = pPresentationParameters->PresentationInterval;
 
     EnterCriticalSection(&d3d9_cs);
-    hrc = IWineD3DDevice_CreateAdditionalSwapChain(This->WineD3DDevice, &localParameters, &object->wineD3DSwapChain, (IUnknown*)object, D3D9CB_CreateRenderTarget, D3D9CB_CreateDepthStencilSurface, SURFACE_OPENGL);
+    hrc = IWineD3DDevice_CreateSwapChain(This->WineD3DDevice, &localParameters, &object->wineD3DSwapChain, (IUnknown*)object, D3D9CB_CreateRenderTarget, D3D9CB_CreateDepthStencilSurface, SURFACE_OPENGL);
     LeaveCriticalSection(&d3d9_cs);
 
     pPresentationParameters->BackBufferWidth            = localParameters.BackBufferWidth;
@@ -248,7 +248,7 @@ HRESULT  WINAPI  IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE
     pPresentationParameters->PresentationInterval       = localParameters.PresentationInterval;
 
     if (hrc != D3D_OK) {
-        FIXME("(%p) call to IWineD3DDevice_CreateAdditionalSwapChain failed\n", This);
+        FIXME("(%p) call to IWineD3DDevice_CreateSwapChain failed\n", This);
         HeapFree(GetProcessHeap(), 0 , object);
     } else {
         IUnknown_AddRef(iface);
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index 3f608f7..ddb7d3a 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -3184,7 +3184,7 @@ D3D7CB_CreateAdditionalSwapChain(IUnknown *device,
     ICOM_INIT_INTERFACE(object, IParent, IParent_Vtbl);
     object->ref = 1;
 
-    res = IWineD3DDevice_CreateAdditionalSwapChain(This->wineD3DDevice,
+    res = IWineD3DDevice_CreateSwapChain(This->wineD3DDevice,
                                                    pPresentationParameters, 
                                                    &swapchain, 
                                                    (IUnknown*) ICOM_INTERFACE(object, IParent),
@@ -3193,7 +3193,7 @@ D3D7CB_CreateAdditionalSwapChain(IUnknown *device,
                                                    This->ImplType);
     if (res != D3D_OK)
     {
-        FIXME("(%p) call to IWineD3DDevice_CreateAdditionalSwapChain failed\n", This);
+        FIXME("(%p) call to IWineD3DDevice_CreateSwapChain failed\n", This);
         HeapFree(GetProcessHeap(), 0 , object);
         *ppSwapChain = NULL;
     }
@@ -3248,7 +3248,7 @@ static HRESULT WINAPI IDirectDrawImpl_CreateGDISwapChain(IDirectDrawImpl *This,
 
     if (hr != D3D_OK)
     {
-        FIXME("(%p) call to IWineD3DDevice_CreateAdditionalSwapChain failed\n", This);
+        FIXME("(%p) call to IWineD3DDevice_InitGDI failed\n", This);
         primary->wineD3DSwapChain = NULL;
     }
     return hr;
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 9a35d18..737708f 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1391,7 +1391,7 @@ static void WINAPI IWineD3DDeviceImpl_RestoreWindow(IWineD3DDevice *iface, HWND
 }
 
 /* example at http://www.fairyengine.com/articles/dxmultiviews.htm */
-static HRESULT WINAPI IWineD3DDeviceImpl_CreateAdditionalSwapChain(IWineD3DDevice* iface, WINED3DPRESENT_PARAMETERS*  pPresentationParameters,                                                                   IWineD3DSwapChain** ppSwapChain,
+static HRESULT WINAPI IWineD3DDeviceImpl_CreateSwapChain(IWineD3DDevice* iface, WINED3DPRESENT_PARAMETERS*  pPresentationParameters,                                                                   IWineD3DSwapChain** ppSwapChain,
                                                             IUnknown* parent,
                                                             D3DCB_CREATERENDERTARGETFN D3DCB_CreateRenderTarget,
                                                             D3DCB_CREATEDEPTHSTENCILSURFACEFN D3DCB_CreateDepthStencil,
@@ -2069,14 +2069,14 @@ static void create_dummy_textures(IWineD3DDeviceImpl *This) {
     LEAVE_GL();
 }
 
-static HRESULT WINAPI IWineD3DDeviceImpl_Init3D(IWineD3DDevice *iface, WINED3DPRESENT_PARAMETERS* pPresentationParameters, D3DCB_CREATEADDITIONALSWAPCHAIN D3DCB_CreateAdditionalSwapChain) {
+static HRESULT WINAPI IWineD3DDeviceImpl_Init3D(IWineD3DDevice *iface, WINED3DPRESENT_PARAMETERS* pPresentationParameters, D3DCB_CREATESWAPCHAIN D3DCB_CreateSwapChain) {
     IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
     IWineD3DSwapChainImpl *swapchain = NULL;
     HRESULT hr;
     DWORD state;
     unsigned int i;
 
-    TRACE("(%p)->(%p,%p)\n", This, pPresentationParameters, D3DCB_CreateAdditionalSwapChain);
+    TRACE("(%p)->(%p,%p)\n", This, pPresentationParameters, D3DCB_CreateSwapChain);
     if(This->d3d_initialized) return WINED3DERR_INVALIDCALL;
     if(!This->adapter->opengl) return WINED3DERR_INVALIDCALL;
 
@@ -2136,7 +2136,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Init3D(IWineD3DDevice *iface, WINED3DPR
 
     /* Setup the implicit swapchain */
     TRACE("Creating implicit swapchain\n");
-    hr=D3DCB_CreateAdditionalSwapChain(This->parent, pPresentationParameters, (IWineD3DSwapChain **)&swapchain);
+    hr=D3DCB_CreateSwapChain(This->parent, pPresentationParameters, (IWineD3DSwapChain **)&swapchain);
     if (FAILED(hr) || !swapchain) {
         WARN("Failed to create implicit swapchain\n");
         goto err_out;
@@ -2275,14 +2275,14 @@ err_out:
     return hr;
 }
 
-static HRESULT WINAPI IWineD3DDeviceImpl_InitGDI(IWineD3DDevice *iface, WINED3DPRESENT_PARAMETERS* pPresentationParameters, D3DCB_CREATEADDITIONALSWAPCHAIN D3DCB_CreateAdditionalSwapChain) {
+static HRESULT WINAPI IWineD3DDeviceImpl_InitGDI(IWineD3DDevice *iface, WINED3DPRESENT_PARAMETERS* pPresentationParameters, D3DCB_CREATESWAPCHAIN D3DCB_CreateSwapChain) {
     IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
     IWineD3DSwapChainImpl *swapchain = NULL;
     HRESULT hr;
 
     /* Setup the implicit swapchain */
     TRACE("Creating implicit swapchain\n");
-    hr=D3DCB_CreateAdditionalSwapChain(This->parent, pPresentationParameters, (IWineD3DSwapChain **)&swapchain);
+    hr=D3DCB_CreateSwapChain(This->parent, pPresentationParameters, (IWineD3DSwapChain **)&swapchain);
     if (FAILED(hr) || !swapchain) {
         WARN("Failed to create implicit swapchain\n");
         goto err_out;
@@ -7497,7 +7497,7 @@ const IWineD3DDeviceVtbl IWineD3DDevice_Vtbl =
     IWineD3DDeviceImpl_CreateVolume,
     IWineD3DDeviceImpl_CreateCubeTexture,
     IWineD3DDeviceImpl_CreateQuery,
-    IWineD3DDeviceImpl_CreateAdditionalSwapChain,
+    IWineD3DDeviceImpl_CreateSwapChain,
     IWineD3DDeviceImpl_CreateVertexDeclaration,
     IWineD3DDeviceImpl_CreateVertexDeclarationFromFVF,
     IWineD3DDeviceImpl_CreateVertexShader,
@@ -7642,7 +7642,7 @@ const IWineD3DDeviceVtbl IWineD3DDevice_DirtyConst_Vtbl =
     IWineD3DDeviceImpl_CreateVolume,
     IWineD3DDeviceImpl_CreateCubeTexture,
     IWineD3DDeviceImpl_CreateQuery,
-    IWineD3DDeviceImpl_CreateAdditionalSwapChain,
+    IWineD3DDeviceImpl_CreateSwapChain,
     IWineD3DDeviceImpl_CreateVertexDeclaration,
     IWineD3DDeviceImpl_CreateVertexDeclarationFromFVF,
     IWineD3DDeviceImpl_CreateVertexShader,
diff --git a/include/wine/wined3d_interface.h b/include/wine/wined3d_interface.h
index 79c94bc..2188176 100644
--- a/include/wine/wined3d_interface.h
+++ b/include/wine/wined3d_interface.h
@@ -243,7 +243,7 @@ typedef HRESULT (WINAPI *D3DCB_CREATEVOLUMEFN) (IUnknown *pDevice,
                                                struct IWineD3DVolume **ppVolume,
                                                HANDLE    *pSharedHandle);
 
-typedef HRESULT (WINAPI *D3DCB_CREATEADDITIONALSWAPCHAIN) (IUnknown *pDevice,
+typedef HRESULT (WINAPI *D3DCB_CREATESWAPCHAIN) (IUnknown *pDevice,
                                                WINED3DPRESENT_PARAMETERS *pPresentationParameters,
                                                struct IWineD3DSwapChain **pSwapChain
                                                );
@@ -367,14 +367,14 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
     STDMETHOD(CreateVolume)(THIS_ UINT Width, UINT Height, UINT Depth, DWORD Usage, WINED3DFORMAT Format, WINED3DPOOL Pool, struct IWineD3DVolume** ppVolumeTexture, HANDLE* pSharedHandle, IUnknown *parent) PURE;
     STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, WINED3DFORMAT Format, WINED3DPOOL Pool, struct IWineD3DCubeTexture** ppCubeTexture, HANDLE* pSharedHandle, IUnknown *parent, D3DCB_CREATESURFACEFN pFn) PURE;
     STDMETHOD(CreateQuery)(THIS_ WINED3DQUERYTYPE Type, struct IWineD3DQuery **ppQuery, IUnknown *pParent);
-    STDMETHOD(CreateAdditionalSwapChain)(THIS_ WINED3DPRESENT_PARAMETERS *pPresentationParameters, struct IWineD3DSwapChain **pSwapChain, IUnknown *pParent, D3DCB_CREATERENDERTARGETFN pFn, D3DCB_CREATEDEPTHSTENCILSURFACEFN pFn2, WINED3DSURFTYPE surface_type);
+    STDMETHOD(CreateSwapChain)(THIS_ WINED3DPRESENT_PARAMETERS *pPresentationParameters, struct IWineD3DSwapChain **pSwapChain, IUnknown *pParent, D3DCB_CREATERENDERTARGETFN pFn, D3DCB_CREATEDEPTHSTENCILSURFACEFN pFn2, WINED3DSURFTYPE surface_type);
     STDMETHOD(CreateVertexDeclaration)(THIS_ struct IWineD3DVertexDeclaration** ppDecl, IUnknown* pParent, const WINED3DVERTEXELEMENT *elements, UINT element_count) PURE;
     STDMETHOD(CreateVertexDeclarationFromFVF)(THIS_ struct IWineD3DVertexDeclaration** ppDecl, IUnknown* pParent, DWORD Fvf) PURE;
     STDMETHOD(CreateVertexShader)(THIS_ struct IWineD3DVertexDeclaration *vertex_declaration, CONST DWORD* pFunction, struct IWineD3DVertexShader** ppShader, IUnknown *pParent) PURE;
     STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, struct IWineD3DPixelShader** ppShader, IUnknown *pParent) PURE;
     STDMETHOD_(HRESULT,CreatePalette)(THIS_ DWORD Flags, PALETTEENTRY *PalEnt, struct IWineD3DPalette **Palette, IUnknown *Parent);
-    STDMETHOD(Init3D)(THIS_ WINED3DPRESENT_PARAMETERS* pPresentationParameters, D3DCB_CREATEADDITIONALSWAPCHAIN D3DCB_CreateAdditionalSwapChain);
-    STDMETHOD(InitGDI)(THIS_ WINED3DPRESENT_PARAMETERS* pPresentationParameters, D3DCB_CREATEADDITIONALSWAPCHAIN D3DCB_CreateAdditionalSwapChain);
+    STDMETHOD(Init3D)(THIS_ WINED3DPRESENT_PARAMETERS* pPresentationParameters, D3DCB_CREATESWAPCHAIN D3DCB_CreateSwapChain);
+    STDMETHOD(InitGDI)(THIS_ WINED3DPRESENT_PARAMETERS* pPresentationParameters, D3DCB_CREATESWAPCHAIN D3DCB_CreateSwapChain);
     STDMETHOD(Uninit3D)(THIS, D3DCB_DESTROYSURFACEFN pFn, D3DCB_DESTROYSWAPCHAINFN pFn2);
     STDMETHOD(UninitGDI)(THIS, D3DCB_DESTROYSWAPCHAINFN pFn2);
     STDMETHOD_(void, SetMultithreaded)(THIS);
@@ -507,7 +507,7 @@ DECLARE_INTERFACE_(IWineD3DDevice,IWineD3DBase)
 #define IWineD3DDevice_CreateVolume(p,a,b,c,d,e,f,g,h,i)        (p)->lpVtbl->CreateVolume(p,a,b,c,d,e,f,g,h,i)
 #define IWineD3DDevice_CreateCubeTexture(p,a,b,c,d,e,f,g,h,i)   (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g,h,i)
 #define IWineD3DDevice_CreateQuery(p,a,b,c)                     (p)->lpVtbl->CreateQuery(p,a,b,c)
-#define IWineD3DDevice_CreateAdditionalSwapChain(p,a,b,c,d,e,f) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b,c,d,e,f)
+#define IWineD3DDevice_CreateSwapChain(p,a,b,c,d,e,f)           (p)->lpVtbl->CreateSwapChain(p,a,b,c,d,e,f)
 #define IWineD3DDevice_CreateVertexDeclaration(p,a,b,c,d)       (p)->lpVtbl->CreateVertexDeclaration(p,a,b,c,d)
 #define IWineD3DDevice_CreateVertexDeclarationFromFVF(p,a,b,c)  (p)->lpVtbl->CreateVertexDeclarationFromFVF(p,a,b,c)
 #define IWineD3DDevice_CreateVertexShader(p,a,b,c,d)            (p)->lpVtbl->CreateVertexShader(p,a,b,c,d)
-- 
1.5.6.4



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