wined3d: Fix a variable name inside a VTRACE

Henri Verbeet hverbeet at codeweavers.com
Wed Sep 3 09:26:38 CDT 2008


---
 dlls/wined3d/drawprim.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c
index 24c7d1a..126eb3a 100644
--- a/dlls/wined3d/drawprim.c
+++ b/dlls/wined3d/drawprim.c
@@ -680,7 +680,7 @@ static void drawStridedSlowVs(IWineD3DDevice *iface, WineDirect3DVertexStridedDa
     }
 
     /* Start drawing in GL */
-    VTRACE(("glBegin(%x)\n", glPrimType));
+    VTRACE(("glBegin(%x)\n", glPrimitiveType));
     glBegin(glPrimitiveType);
 
     for (vx_index = 0; vx_index < numberOfVertices; ++vx_index) {
-- 
1.5.6.4



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