wined3d: Improve a TRACE
Henri Verbeet
hverbeet at codeweavers.com
Tue Sep 16 07:55:40 CDT 2008
%#x is a more reasonable format for target
---
dlls/wined3d/surface.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 4e7626c..8087252 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -624,7 +624,7 @@ static void WINAPI IWineD3DSurfaceImpl_UnLoad(IWineD3DSurface *iface) {
void WINAPI IWineD3DSurfaceImpl_SetGlTextureDesc(IWineD3DSurface *iface, UINT textureName, int target) {
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
- TRACE("(%p) : setting textureName %u, target %i\n", This, textureName, target);
+ TRACE("(%p) : setting textureName %u, target %#x\n", This, textureName, target);
if (This->glDescription.textureName == 0 && textureName != 0) {
IWineD3DSurface_ModifyLocation(iface, SFLAG_INTEXTURE, FALSE);
if((This->Flags & SFLAG_LOCATIONS) == 0) {
--
1.5.6.4
--------------040209070603020000060605--
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