[3/5] wined3d: Don't needlessly bind the texture in PreLoad()

Henri Verbeet hverbeet at codeweavers.com
Wed Sep 17 09:27:25 CDT 2008


-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: 0003-wined3d-Don-t-needlessly-bind-the-texture-in-PreLoa.patch
Url: http://www.winehq.org/pipermail/wine-patches/attachments/20080917/0bca27c7/attachment.txt 


More information about the wine-patches mailing list