wined3d: check GL_SUPPORT prior to an ARB occlusion call

Joerg-Cyril.Hoehle at t-systems.com Joerg-Cyril.Hoehle at t-systems.com
Fri Aug 14 11:17:00 CDT 2009


This makes the d3d8 and d3d9 tests pass again on machines without ARB_occlusion.
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