d3d10core/tests: Fix compilation on systems that don't support nameless unions.
Francois Gouget
fgouget at free.fr
Mon Aug 31 04:52:54 CDT 2009
---
dlls/d3d10core/tests/device.c | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index 9c05398..fb166ec 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -161,8 +161,8 @@ static void test_create_rendertarget_view(ID3D10Device *device)
rtv_desc.Format = DXGI_FORMAT_R32G32B32A32_FLOAT;
rtv_desc.ViewDimension = D3D10_RTV_DIMENSION_BUFFER;
- rtv_desc.Buffer.ElementOffset = 0;
- rtv_desc.Buffer.ElementWidth = 64;
+ U(rtv_desc).Buffer.ElementOffset = 0;
+ U(rtv_desc).Buffer.ElementWidth = 64;
hr = ID3D10Device_CreateRenderTargetView(device, (ID3D10Resource *)buffer, &rtv_desc, &rtview);
ok(SUCCEEDED(hr), "Failed to create a rendertarget view, hr %#x\n", hr);
@@ -193,7 +193,7 @@ static void test_create_rendertarget_view(ID3D10Device *device)
ok(rtv_desc.Format == texture_desc.Format, "Expected format %#x, got %#x\n", texture_desc.Format, rtv_desc.Format);
ok(rtv_desc.ViewDimension == D3D10_RTV_DIMENSION_TEXTURE2D,
"Expected view dimension D3D10_RTV_DIMENSION_TEXTURE2D, got %#x\n", rtv_desc.ViewDimension);
- ok(rtv_desc.Texture2D.MipSlice == 0, "Expected mip slice 0, got %#x\n", rtv_desc.Texture2D.MipSlice);
+ ok(U(rtv_desc).Texture2D.MipSlice == 0, "Expected mip slice 0, got %#x\n", U(rtv_desc).Texture2D.MipSlice);
ID3D10RenderTargetView_Release(rtview);
ID3D10Texture2D_Release(texture);
--
1.6.3.3
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