[PATCH 4/5] wined3d: Rename the "wineD3D" device field to "wined3d".

Henri Verbeet hverbeet at codeweavers.com
Mon Dec 7 13:20:02 CST 2009


---
 dlls/wined3d/device.c          |   24 ++++++++++++------------
 dlls/wined3d/resource.c        |    3 ++-
 dlls/wined3d/stateblock.c      |    2 +-
 dlls/wined3d/surface.c         |    2 +-
 dlls/wined3d/swapchain_base.c  |    2 +-
 dlls/wined3d/wined3d_private.h |    2 +-
 6 files changed, 18 insertions(+), 17 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index c8f6ea1..51c2fa7 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -425,8 +425,8 @@ static ULONG WINAPI IWineD3DDeviceImpl_Release(IWineD3DDevice *iface) {
         if (This->hardwareCursor) DestroyCursor(This->hardwareCursor);
         This->haveHardwareCursor = FALSE;
 
-        IWineD3D_Release(This->wineD3D);
-        This->wineD3D = NULL;
+        IWineD3D_Release(This->wined3d);
+        This->wined3d = NULL;
         HeapFree(GetProcessHeap(), 0, This);
         TRACE("Freed device  %p\n", This);
         This = NULL;
@@ -1110,7 +1110,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateSwapChain(IWineD3DDevice *iface,
     }
 
     /* Get info on the current display setup */
-    IWineD3D_GetAdapterDisplayMode(This->wineD3D, This->adapter->ordinal, &Mode);
+    IWineD3D_GetAdapterDisplayMode(This->wined3d, This->adapter->ordinal, &Mode);
     object->orig_width = Mode.Width;
     object->orig_height = Mode.Height;
     object->orig_fmt = Mode.Format;
@@ -2251,8 +2251,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetDisplayMode(IWineD3DDevice *iface, U
 
 static HRESULT WINAPI IWineD3DDeviceImpl_GetDirect3D(IWineD3DDevice *iface, IWineD3D **ppD3D) {
    IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
-   *ppD3D= This->wineD3D;
-   TRACE("(%p) : wineD3D returning %p\n", This,  *ppD3D);
+   *ppD3D = This->wined3d;
+   TRACE("Returning %p.\n", *ppD3D);
    IWineD3D_AddRef(*ppD3D);
    return WINED3D_OK;
 }
@@ -4419,7 +4419,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_GetBackBuffer(IWineD3DDevice *iface, UI
 static HRESULT WINAPI IWineD3DDeviceImpl_GetDeviceCaps(IWineD3DDevice *iface, WINED3DCAPS* pCaps) {
     IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
     WARN("(%p) : stub, calling idirect3d for now\n", This);
-    return IWineD3D_GetDeviceCaps(This->wineD3D, This->adapter->ordinal, This->devType, pCaps);
+    return IWineD3D_GetDeviceCaps(This->wined3d, This->adapter->ordinal, This->devType, pCaps);
 }
 
 static HRESULT WINAPI IWineD3DDeviceImpl_GetDisplayMode(IWineD3DDevice *iface, UINT iSwapChain, WINED3DDISPLAYMODE* pMode) {
@@ -6615,10 +6615,10 @@ static BOOL is_display_mode_supported(IWineD3DDeviceImpl *This, const WINED3DPRE
     if(!pp->BackBufferWidth) return TRUE;
     if(!pp->BackBufferHeight) return TRUE;
 
-    count = IWineD3D_GetAdapterModeCount(This->wineD3D, This->adapter->ordinal, WINED3DFMT_UNKNOWN);
+    count = IWineD3D_GetAdapterModeCount(This->wined3d, This->adapter->ordinal, WINED3DFMT_UNKNOWN);
     for(i = 0; i < count; i++) {
         memset(&m, 0, sizeof(m));
-        hr = IWineD3D_EnumAdapterModes(This->wineD3D, This->adapter->ordinal, WINED3DFMT_UNKNOWN, i, &m);
+        hr = IWineD3D_EnumAdapterModes(This->wined3d, This->adapter->ordinal, WINED3DFMT_UNKNOWN, i, &m);
         if(FAILED(hr)) {
             ERR("EnumAdapterModes failed\n");
         }
@@ -7303,8 +7303,8 @@ HRESULT device_init(IWineD3DDeviceImpl *device, IWineD3DImpl *wined3d,
 
     device->lpVtbl = &IWineD3DDevice_Vtbl;
     device->ref = 1;
-    device->wineD3D = (IWineD3D *)wined3d;
-    IWineD3D_AddRef(device->wineD3D);
+    device->wined3d = (IWineD3D *)wined3d;
+    IWineD3D_AddRef(device->wined3d);
     device->adapter = wined3d->adapter_count ? adapter : NULL;
     device->parent  = parent;
     device->device_parent = device_parent;
@@ -7319,7 +7319,7 @@ HRESULT device_init(IWineD3DDeviceImpl *device, IWineD3DImpl *wined3d,
     if (FAILED(hr))
     {
         ERR("Failed to get the adapter's display mode, hr %#x.\n", hr);
-        IWineD3D_Release(device->wineD3D);
+        IWineD3D_Release(device->wined3d);
         return hr;
     }
     device->ddraw_width = mode.Width;
@@ -7356,7 +7356,7 @@ HRESULT device_init(IWineD3DDeviceImpl *device, IWineD3DImpl *wined3d,
     if (FAILED(hr))
     {
         ERR("Failed to compile state table, hr %#x.\n", hr);
-        IWineD3D_Release(device->wineD3D);
+        IWineD3D_Release(device->wined3d);
         return hr;
     }
 
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
index 17f336d..ea61c59 100644
--- a/dlls/wined3d/resource.c
+++ b/dlls/wined3d/resource.c
@@ -188,7 +188,8 @@ HRESULT resource_get_private_data(IWineD3DResource *iface, REFGUID refguid, void
 
     if (data->flags & WINED3DSPD_IUNKNOWN) {
         *(LPUNKNOWN *)pData = data->ptr.object;
-        if(((IWineD3DImpl *) This->resource.wineD3DDevice->wineD3D)->dxVersion != 7) {
+        if (((IWineD3DImpl *)This->resource.wineD3DDevice->wined3d)->dxVersion != 7)
+        {
             /* D3D8 and D3D9 addref the private data, DDraw does not. This can't be handled in
              * ddraw because it doesn't know if the pointer returned is an IUnknown * or just a
              * Blob
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
index 41fca71..b3cae54 100644
--- a/dlls/wined3d/stateblock.c
+++ b/dlls/wined3d/stateblock.c
@@ -730,7 +730,7 @@ static HRESULT WINAPI IWineD3DStateBlockImpl_Capture(IWineD3DStateBlock *iface)
 
     if (This->changed.vertexDecl && This->vertexDecl != targetStateBlock->vertexDecl
             && (This->blockType != WINED3DSBT_RECORDED
-                    || ((IWineD3DImpl *)This->wineD3DDevice->wineD3D)->dxVersion != 9))
+            || ((IWineD3DImpl *)This->wineD3DDevice->wined3d)->dxVersion != 9))
     {
         TRACE("Updating vertex declaration from %p to %p.\n", This->vertexDecl, targetStateBlock->vertexDecl);
 
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index bd283af..ed4e9aa 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2002,7 +2002,7 @@ static void d3dfmt_p8_init_palette(IWineD3DSurfaceImpl *This, BYTE table[256][4]
 
     if (!pal)
     {
-        UINT dxVersion = ((IWineD3DImpl *)device->wineD3D)->dxVersion;
+        UINT dxVersion = ((IWineD3DImpl *)device->wined3d)->dxVersion;
 
         /* In DirectDraw the palette is a property of the surface, there are no such things as device palettes. */
         if (dxVersion <= 7)
diff --git a/dlls/wined3d/swapchain_base.c b/dlls/wined3d/swapchain_base.c
index 132e0bc..6490d78 100644
--- a/dlls/wined3d/swapchain_base.c
+++ b/dlls/wined3d/swapchain_base.c
@@ -139,7 +139,7 @@ HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetDisplayMode(IWineD3DSwapChain *iface
     HRESULT hr;
 
     TRACE("(%p)->(%p): Calling GetAdapterDisplayMode\n", This, pMode);
-    hr = IWineD3D_GetAdapterDisplayMode(This->wineD3DDevice->wineD3D, This->wineD3DDevice->adapter->ordinal, pMode);
+    hr = IWineD3D_GetAdapterDisplayMode(This->wineD3DDevice->wined3d, This->wineD3DDevice->adapter->ordinal, pMode);
 
     TRACE("(%p) : returning w(%d) h(%d) rr(%d) fmt(%u,%s)\n", This, pMode->Width, pMode->Height, pMode->RefreshRate,
           pMode->Format, debug_d3dformat(pMode->Format));
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index c2bedd6..34f9f33 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1459,7 +1459,7 @@ struct IWineD3DDeviceImpl
     /* WineD3D Information  */
     IUnknown               *parent;
     IWineD3DDeviceParent   *device_parent;
-    IWineD3D               *wineD3D;
+    IWineD3D *wined3d;
     struct wined3d_adapter *adapter;
 
     /* Window styles to restore when switching fullscreen mode */
-- 
1.6.4.4




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