[PATCH 4/5] d3d8/tests: Add some tests for focus behaviour.
Henri Verbeet
hverbeet at codeweavers.com
Tue Dec 22 11:32:16 CST 2009
---
dlls/d3d8/tests/device.c | 84 +++++++++++++++++++++++++++++++++++-----------
1 files changed, 64 insertions(+), 20 deletions(-)
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index f3e7f5f..ebfc030 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -46,13 +46,13 @@ static int get_refcount(IUnknown *object)
return IUnknown_Release( object );
}
-static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND window)
+static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND device_window, HWND focus_window)
{
D3DPRESENT_PARAMETERS present_parameters = {0};
IDirect3DDevice8 *device;
present_parameters.Windowed = FALSE;
- present_parameters.hDeviceWindow = window;
+ present_parameters.hDeviceWindow = device_window;
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
present_parameters.BackBufferWidth = 640;
present_parameters.BackBufferHeight = 480;
@@ -60,14 +60,14 @@ static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND window)
present_parameters.EnableAutoDepthStencil = TRUE;
present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8;
- if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window,
+ if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device))) return device;
present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
- if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window,
+ if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device))) return device;
- if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window,
+ if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device))) return device;
return NULL;
@@ -1487,25 +1487,32 @@ cleanup:
if (d3d8) IDirect3D8_Release(d3d8);
}
-static BOOL filter_messages;
+static HWND filter_messages;
+struct
+{
+ HWND window;
+ UINT message;
+} expect_message;
static LRESULT CALLBACK test_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
{
- if (filter_messages)
+ if (filter_messages && filter_messages == hwnd)
{
- ok(message == WM_DISPLAYCHANGE, "Received unexpected message %#x.\n", message);
+ ok(message == WM_DISPLAYCHANGE, "Received unexpected message %#x for window %p.\n", message, hwnd);
}
+ if (expect_message.window == hwnd && expect_message.message == message) expect_message.message = 0;
+
return DefWindowProcA(hwnd, message, wparam, lparam);
}
static void test_wndproc(void)
{
+ HWND device_window, focus_window, dummy_window, tmp;
IDirect3DDevice8 *device;
WNDCLASSA wc = {0};
IDirect3D8 *d3d8;
LONG_PTR proc;
- HWND window;
ULONG ref;
if (!(d3d8 = pDirect3DCreate8(D3D_SDK_VERSION)))
@@ -1518,54 +1525,91 @@ static void test_wndproc(void)
wc.lpszClassName = "d3d8_test_wndproc_wc";
ok(RegisterClassA(&wc), "Failed to register window class.\n");
- window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
+ focus_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
+ WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
+ device_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
+ WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
+ dummy_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
- filter_messages = TRUE;
- proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
+ proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
+ proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
+ ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
+ (LONG_PTR)test_proc, proc);
+
+ trace("device_window %p, focus_window %p, dummy_window %p.\n", device_window, focus_window, dummy_window);
+
+ tmp = GetFocus();
+ ok(tmp == dummy_window, "Expected focus %p, got %p.\n", dummy_window, tmp);
- device = create_device(d3d8, window);
+ expect_message.window = focus_window;
+ expect_message.message = WM_SETFOCUS;
+
+ device = create_device(d3d8, device_window, focus_window);
if (!device)
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
- proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
+ ok(!expect_message.message, "Expected message %#x for window %p, but didn't receive it.\n",
+ expect_message.message, expect_message.window);
+ tmp = GetFocus();
+ ok(tmp == focus_window, "Expected focus %p, got %p.\n", focus_window, tmp);
+
+ filter_messages = focus_window;
+
+ proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
+ ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
+ (LONG_PTR)test_proc, proc);
+
+ proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
ref = IDirect3DDevice8_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
- proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
+ proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
- device = create_device(d3d8, window);
+ device = create_device(d3d8, focus_window, focus_window);
+ if (!device)
+ {
+ skip("Failed to create a D3D device, skipping tests.\n");
+ goto done;
+ }
+
+ ref = IDirect3DDevice8_Release(device);
+ ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
+
+ device = create_device(d3d8, device_window, focus_window);
if (!device)
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
- proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)DefWindowProcA);
+ proc = SetWindowLongPtrA(focus_window, GWLP_WNDPROC, (LONG_PTR)DefWindowProcA);
ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
ref = IDirect3DDevice8_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
- proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
+ proc = GetWindowLongPtrA(focus_window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)DefWindowProcA, proc);
done:
- filter_messages = FALSE;
+ filter_messages = NULL;
IDirect3D8_Release(d3d8);
- DestroyWindow(window);
+ DestroyWindow(dummy_window);
+ DestroyWindow(device_window);
+ DestroyWindow(focus_window);
UnregisterClassA("d3d8_test_wndproc_wc", GetModuleHandleA(NULL));
}
--
1.6.4.4
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