[PATCH] ddraw: Improve error message.
Christian Costa
titan.costa at wanadoo.fr
Wed Dec 23 01:46:19 CST 2009
---
dlls/ddraw/executebuffer.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
-------------- next part --------------
diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c
index 996c558..2f42688 100644
--- a/dlls/ddraw/executebuffer.c
+++ b/dlls/ddraw/executebuffer.c
@@ -250,7 +250,7 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
TRACE("(%08x,%08x)\n", ci->u1.dlstLightStateType, ci->u2.dwArg[0]);
if (!ci->u1.dlstLightStateType || (ci->u1.dlstLightStateType > D3DLIGHTSTATE_COLORVERTEX))
- ERR("Unexpected Light State Type\n");
+ ERR("Unexpected Light State Type %d\n", ci->u1.dlstLightStateType);
else if (ci->u1.dlstLightStateType == D3DLIGHTSTATE_MATERIAL /* 1 */) {
DWORD matHandle = ci->u2.dwArg[0];
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