d3d8/tests: Use win_skip() to skip over unimplemented functionality.
Francois Gouget
fgouget at free.fr
Wed Feb 25 03:27:18 CST 2009
---
dlls/d3d8/tests/device.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index 826061b..f622e1f 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -623,7 +623,7 @@ static void test_cursor(void)
pGetCursorInfo = (void *)GetProcAddress(user32_handle, "GetCursorInfo");
if (!pGetCursorInfo)
{
- skip("GetCursorInfo is not available\n");
+ win_skip("GetCursorInfo is not available\n");
return;
}
--
1.5.6.5
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