d3d9: Remove d3d8 enum elements from D3DTEXTURESTAGESTATETYPE.
Henri Verbeet
hverbeet at codeweavers.com
Mon Jan 5 03:10:16 CST 2009
---
include/d3d9types.h | 12 ------------
1 files changed, 0 insertions(+), 12 deletions(-)
diff --git a/include/d3d9types.h b/include/d3d9types.h
index d0ac9b4..b453525 100644
--- a/include/d3d9types.h
+++ b/include/d3d9types.h
@@ -1130,21 +1130,9 @@ typedef enum _D3DTEXTURESTAGESTATETYPE {
D3DTSS_BUMPENVMAT10 = 9,
D3DTSS_BUMPENVMAT11 = 10,
D3DTSS_TEXCOORDINDEX = 11,
-#if 1 /* TODO: remove once samplerstates are implemented. */
- D3DTSS_ADDRESSU = 13,
- D3DTSS_ADDRESSV = 14,
- D3DTSS_BORDERCOLOR = 15,
- D3DTSS_MAGFILTER = 16,
- D3DTSS_MINFILTER = 17,
- D3DTSS_MIPFILTER = 18,
- D3DTSS_MIPMAPLODBIAS = 19,
- D3DTSS_MAXMIPLEVEL = 20,
- D3DTSS_MAXANISOTROPY = 21,
-#endif
D3DTSS_BUMPENVLSCALE = 22,
D3DTSS_BUMPENVLOFFSET = 23,
D3DTSS_TEXTURETRANSFORMFLAGS = 24,
- D3DTSS_ADDRESSW = 25,
D3DTSS_COLORARG0 = 26,
D3DTSS_ALPHAARG0 = 27,
D3DTSS_RESULTARG = 28,
--
1.6.0.6
--------------010404090308060300060405--
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