winejack.drv: Remove superflouous pointer casts.
Michael Stefaniuc
mstefani at redhat.de
Fri Jan 16 02:52:32 CST 2009
---
dlls/winejack.drv/audio.c | 26 +++++++++++++-------------
1 files changed, 13 insertions(+), 13 deletions(-)
diff --git a/dlls/winejack.drv/audio.c b/dlls/winejack.drv/audio.c
index e503f86..2c44ed4 100644
--- a/dlls/winejack.drv/audio.c
+++ b/dlls/winejack.drv/audio.c
@@ -272,7 +272,7 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
/* Length is in terms of 32 bit samples */
static void volume_effect32(void *buffer, int length, int left, int right)
{
- short *data = (short *)buffer;
+ short *data = buffer;
int i, v;
if (right == -1) right = left;
@@ -360,15 +360,15 @@ static int JACK_callback_wwo (nframes_t nframes, void *arg)
{
sample_t* out_l;
sample_t* out_r;
- WINE_WAVEOUT* wwo = (WINE_WAVEOUT*)arg;
+ WINE_WAVEOUT* wwo = arg;
TRACE("wDevID: %u, nframes %u state=%u\n", wwo->wDevID, nframes,wwo->state);
if(!wwo->client)
ERR("client is closed, this is weird...\n");
-
- out_l = (sample_t *) fp_jack_port_get_buffer(wwo->out_port_l, nframes);
- out_r = (sample_t *) fp_jack_port_get_buffer(wwo->out_port_r, nframes);
+
+ out_l = fp_jack_port_get_buffer(wwo->out_port_l, nframes);
+ out_r = fp_jack_port_get_buffer(wwo->out_port_r, nframes);
if(wwo->state == WINE_WS_PLAYING)
{
@@ -494,7 +494,7 @@ static int JACK_callback_wwo (nframes_t nframes, void *arg)
*/
static int JACK_bufsize_wwo (nframes_t nframes, void *arg)
{
- WINE_WAVEOUT* wwo = (WINE_WAVEOUT*)arg;
+ WINE_WAVEOUT* wwo = arg;
DWORD buffer_required;
TRACE("wDevID=%d\n",wwo->wDevID);
TRACE("the maximum buffer size is now %u frames\n", nframes);
@@ -562,7 +562,7 @@ static int JACK_srate (nframes_t nframes, void *arg)
/* if this is called then jack shut down... handle this appropriately */
static void JACK_shutdown_wwo(void* arg)
{
- WINE_WAVEOUT* wwo = (WINE_WAVEOUT*)arg;
+ WINE_WAVEOUT* wwo = arg;
wwo->client = 0; /* reset client */
@@ -582,7 +582,7 @@ static void JACK_shutdown_wwo(void* arg)
/* if this is called then jack shut down... handle this appropriately */
static void JACK_shutdown_wwi(void* arg)
{
- WINE_WAVEIN* wwi = (WINE_WAVEIN*)arg;
+ WINE_WAVEIN* wwi = arg;
wwi->client = 0; /* reset client */
@@ -1783,18 +1783,18 @@ static int JACK_callback_wwi (nframes_t nframes, void *arg)
{
sample_t* in_l;
sample_t* in_r = 0;
- WINE_WAVEIN* wwi = (WINE_WAVEIN*)arg;
+ WINE_WAVEIN* wwi = arg;
TRACE("wDevID: %u, nframes %u\n", wwi->wDevID, nframes);
if(!wwi->client)
ERR("client is closed, this is weird...\n");
-
- in_l = (sample_t *) fp_jack_port_get_buffer(wwi->in_port_l, nframes);
+
+ in_l = fp_jack_port_get_buffer(wwi->in_port_l, nframes);
if (wwi->in_port_r)
- in_r = (sample_t *) fp_jack_port_get_buffer(wwi->in_port_r, nframes);
-
+ in_r = fp_jack_port_get_buffer(wwi->in_port_r, nframes);
+
EnterCriticalSection(&wwi->access_crst);
if((wwi->lpQueuePtr != NULL) && (wwi->state == WINE_WS_PLAYING))
--
1.6.0.6
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