[PATCH] wined3d: take into account the video ram that pixel buffers use.

Jérôme Gardou jerome.gardou at laposte.net
Sun Jan 25 08:05:01 CST 2009


---
 dlls/wined3d/context.c         |    8 ++++++++
 dlls/wined3d/wined3d_private.h |    1 +
 2 files changed, 9 insertions(+), 0 deletions(-)

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