[PATCH] wined3d: take into account the video ram that pixel buffers use.
Jérôme Gardou
jerome.gardou at laposte.net
Sun Jan 25 08:05:01 CST 2009
---
dlls/wined3d/context.c | 8 ++++++++
dlls/wined3d/wined3d_private.h | 1 +
2 files changed, 9 insertions(+), 0 deletions(-)
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