wined3d: Remove WINED3DFMT_R16G16B16A16_SNORM from the GL formats template.
Henri Verbeet
hverbeet at codeweavers.com
Thu Jun 4 03:16:20 CDT 2009
This entry obviously can't work correctly.
---
dlls/wined3d/utils.c | 3 ---
1 files changed, 0 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 4802a7c..e152337 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -343,9 +343,6 @@ static const GlPixelFormatDescTemplate gl_formats_template[] = {
{WINED3DFMT_D24FS8, GL_DEPTH_COMPONENT24_ARB, GL_DEPTH_COMPONENT24_ARB, 0,
GL_DEPTH_COMPONENT, GL_FLOAT,
WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL},
- {WINED3DFMT_R16G16B16A16_SNORM, GL_COLOR_INDEX, GL_COLOR_INDEX, 0,
- GL_COLOR_INDEX, GL_UNSIGNED_SHORT,
- 0},
};
static inline int getFmtIdx(WINED3DFORMAT fmt) {
--
1.6.0.6
--------------080403080506070804080008--
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