d3d9: Add DF16 support
Frank Richter
frank.richter at gmail.com
Sun Jun 7 12:09:15 CDT 2009
As far as I could gather DF16 is the "ATI way" of getting a renderable
16 bit depth texture.
---
dlls/wined3d/directx.c | 1 +
dlls/wined3d/utils.c | 7 +++++++
include/wine/wined3d.idl | 1 +
3 files changed, 9 insertions(+), 0 deletions(-)
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