wined3d: Add support for the ARB_depth_buffer_float extension.
Henri Verbeet
hverbeet at codeweavers.com
Mon Jun 8 03:35:05 CDT 2009
---
dlls/wined3d/directx.c | 1 +
dlls/wined3d/wined3d_gl.h | 9 +++++++++
2 files changed, 10 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 4a2a270..6013cfe 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -63,6 +63,7 @@ static const struct {
/* ARB */
{"GL_ARB_color_buffer_float", ARB_COLOR_BUFFER_FLOAT, 0 },
+ {"GL_ARB_depth_buffer_float", ARB_DEPTH_BUFFER_FLOAT, 0 },
{"GL_ARB_depth_texture", ARB_DEPTH_TEXTURE, 0 },
{"GL_ARB_draw_buffers", ARB_DRAW_BUFFERS, 0 },
{"GL_ARB_fragment_program", ARB_FRAGMENT_PROGRAM, 0 },
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
index 521b3a9..aa59893 100644
--- a/dlls/wined3d/wined3d_gl.h
+++ b/dlls/wined3d/wined3d_gl.h
@@ -1517,6 +1517,14 @@ BOOL (WINAPI *pwglShareLists)(HGLRC,HGLRC);
#endif
typedef void (WINE_GLAPI *PGLFNCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
+/* GL_ARB_depth_buffer_float */
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+#define GL_DEPTH_COMPONENT32F 0x8cac
+#define GL_DEPTH32F_STENCIL8 0x8cad
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8dad
+#endif
+
/* GL_ARB_depth_texture */
#ifndef GL_ARB_depth_texture
#define GL_ARB_depth_texture 1
@@ -3393,6 +3401,7 @@ typedef enum _GL_SupportedExt {
WINED3D_GL_EXT_NONE,
/* ARB */
ARB_COLOR_BUFFER_FLOAT,
+ ARB_DEPTH_BUFFER_FLOAT,
ARB_DEPTH_TEXTURE,
ARB_DRAW_BUFFERS,
ARB_FRAGMENT_PROGRAM,
--
1.6.0.6
--------------000602040202080509030803--
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