wined3d: Use GL_DEPTH32F_STENCIL8 for WINED3DFMT_D24FS8.
Henri Verbeet
hverbeet at codeweavers.com
Mon Jun 8 03:35:05 CDT 2009
---
dlls/wined3d/utils.c | 10 +++-------
1 files changed, 3 insertions(+), 7 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 29f40a4..c7b734a 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -450,14 +450,10 @@ static const GlPixelFormatDescTemplate gl_formats_template[] = {
GL_DEPTH_COMPONENT, GL_FLOAT,
WINED3DFMT_FLAG_DEPTH,
ARB_DEPTH_BUFFER_FLOAT},
- {WINED3DFMT_D24FS8, GL_DEPTH_COMPONENT24_ARB, GL_DEPTH_COMPONENT24_ARB, 0,
- GL_DEPTH_COMPONENT, GL_FLOAT,
- WINED3DFMT_FLAG_DEPTH,
- ARB_DEPTH_TEXTURE},
- {WINED3DFMT_D24FS8, GL_DEPTH24_STENCIL8_EXT, GL_DEPTH24_STENCIL8_EXT, 0,
- GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT,
+ {WINED3DFMT_D24FS8, GL_DEPTH32F_STENCIL8, GL_DEPTH32F_STENCIL8, 0,
+ GL_DEPTH_STENCIL_EXT, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL,
- EXT_PACKED_DEPTH_STENCIL},
+ ARB_DEPTH_BUFFER_FLOAT},
/* Vendor-specific formats */
{WINED3DFMT_ATI2N, GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, 0,
GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,
--
1.6.0.6
--------------050608080006050900050402--
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