wined3d: Use GL_DEPTH32F_STENCIL8 for WINED3DFMT_D24FS8.

Henri Verbeet hverbeet at codeweavers.com
Mon Jun 8 03:35:05 CDT 2009


---
 dlls/wined3d/utils.c |   10 +++-------
 1 files changed, 3 insertions(+), 7 deletions(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 29f40a4..c7b734a 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -450,14 +450,10 @@ static const GlPixelFormatDescTemplate gl_formats_template[] = {
             GL_DEPTH_COMPONENT,     GL_FLOAT,
             WINED3DFMT_FLAG_DEPTH,
             ARB_DEPTH_BUFFER_FLOAT},
-    {WINED3DFMT_D24FS8,             GL_DEPTH_COMPONENT24_ARB,         GL_DEPTH_COMPONENT24_ARB,               0,
-            GL_DEPTH_COMPONENT,     GL_FLOAT,
-            WINED3DFMT_FLAG_DEPTH,
-            ARB_DEPTH_TEXTURE},
-    {WINED3DFMT_D24FS8,             GL_DEPTH24_STENCIL8_EXT,          GL_DEPTH24_STENCIL8_EXT,                0,
-            GL_DEPTH_STENCIL_EXT,   GL_UNSIGNED_INT_24_8_EXT,
+    {WINED3DFMT_D24FS8,             GL_DEPTH32F_STENCIL8,             GL_DEPTH32F_STENCIL8,                   0,
+            GL_DEPTH_STENCIL_EXT,   GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
             WINED3DFMT_FLAG_DEPTH | WINED3DFMT_FLAG_STENCIL,
-            EXT_PACKED_DEPTH_STENCIL},
+            ARB_DEPTH_BUFFER_FLOAT},
     /* Vendor-specific formats */
     {WINED3DFMT_ATI2N,              GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, 0,
             GL_LUMINANCE_ALPHA,     GL_UNSIGNED_BYTE,
-- 
1.6.0.6



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