[1/5] WineD3D: Unroll loops in ARB if needed (try 2)

Stefan Dösinger stefan at codeweavers.com
Sun Jun 14 10:01:21 CDT 2009


A few fixes from the first version:

*) Copypaste index issues fixed
*) aL is incremeted at the end of the loop, not at the beginning
*) emulated c[aL + offset] indexing works

The loop codepath is now tested as well, not just the rep stuff - I have a 
test for aL constant indexing, its deeper down in my send queue
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