[PATCH 3/5] wined3d: Remove some useless code in IWineD3DDeviceImpl_SetLightEnable().

Henri Verbeet hverbeet at codeweavers.com
Thu Jun 18 02:04:04 CDT 2009


---
 dlls/wined3d/device.c |    3 ---
 1 files changed, 0 insertions(+), 3 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 956bb4f..5378568 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2947,9 +2947,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetLightEnable(IWineD3DDevice *iface, D
     struct list *e;
     TRACE("(%p) : Idx(%d), enable? %d\n", This, Index, Enable);
 
-    /* Tests show true = 128...not clear why */
-    Enable = Enable? 128: 0;
-
     LIST_FOR_EACH(e, &This->updateStateBlock->lightMap[Hi]) {
         lightInfo = LIST_ENTRY(e, PLIGHTINFOEL, entry);
         if(lightInfo->OriginalIndex == Index) break;
-- 
1.6.0.6




More information about the wine-patches mailing list