d3d10: Implement ID3D10EffectTechnique::GetDesc().
Henri Verbeet
hverbeet at codeweavers.com
Tue Mar 3 02:03:46 CST 2009
---
dlls/d3d10/effect.c | 11 +++++++++--
1 files changed, 9 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index 656325c..ebfa1da 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -656,9 +656,16 @@ static BOOL STDMETHODCALLTYPE d3d10_effect_technique_IsValid(ID3D10EffectTechniq
static HRESULT STDMETHODCALLTYPE d3d10_effect_technique_GetDesc(ID3D10EffectTechnique *iface,
D3D10_TECHNIQUE_DESC *desc)
{
- FIXME("iface %p, desc %p stub!\n", iface, desc);
+ struct d3d10_effect_technique *This = (struct d3d10_effect_technique *)iface;
- return E_NOTIMPL;
+ TRACE("iface %p, desc %p\n", iface, desc);
+
+ desc->Name = This->name;
+ desc->Passes = This->pass_count;
+ WARN("Annotations not implemented\n");
+ desc->Annotations = 0;
+
+ return S_OK;
}
static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_technique_GetAnnotationByIndex(
--
1.6.0.6
--------------000300000602040800050008--
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