wined3d: Remove an unused field.
Henri Verbeet
hverbeet at codeweavers.com
Thu Mar 12 03:53:14 CDT 2009
---
dlls/wined3d/wined3d_private.h | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 443acbc..d04164a 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2266,8 +2266,6 @@ typedef struct IWineD3DBaseShaderClass
struct list constantsI;
shader_reg_maps reg_maps;
- UINT recompile_count;
-
/* Pointer to the parent device */
IWineD3DDevice *device;
struct list shader_list_entry;
--
1.6.0.6
--------------070106070209050507070606--
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