d3d9: Get rid of resource.c.

Henri Verbeet hverbeet at codeweavers.com
Mon Mar 23 02:30:16 CDT 2009


---
 dlls/d3d9/Makefile.in     |    1 -
 dlls/d3d9/cubetexture.c   |    8 ++-
 dlls/d3d9/d3d9_private.h  |   20 -------
 dlls/d3d9/indexbuffer.c   |    8 ++-
 dlls/d3d9/resource.c      |  135 ---------------------------------------------
 dlls/d3d9/stateblock.c    |    8 ++-
 dlls/d3d9/surface.c       |    8 ++-
 dlls/d3d9/texture.c       |    8 ++-
 dlls/d3d9/vertexbuffer.c  |    8 ++-
 dlls/d3d9/volumetexture.c |   15 +++++-
 10 files changed, 56 insertions(+), 163 deletions(-)
 delete mode 100644 dlls/d3d9/resource.c

diff --git a/dlls/d3d9/Makefile.in b/dlls/d3d9/Makefile.in
index a9ec68d..e53d039 100644
--- a/dlls/d3d9/Makefile.in
+++ b/dlls/d3d9/Makefile.in
@@ -14,7 +14,6 @@ C_SRCS = \
 	indexbuffer.c \
 	pixelshader.c \
 	query.c \
-	resource.c \
 	stateblock.c \
 	surface.c \
 	swapchain.c \
diff --git a/dlls/d3d9/cubetexture.c b/dlls/d3d9/cubetexture.c
index 77a5070..c4b4860 100644
--- a/dlls/d3d9/cubetexture.c
+++ b/dlls/d3d9/cubetexture.c
@@ -74,11 +74,17 @@ static ULONG WINAPI IDirect3DCubeTexture9Impl_Release(LPDIRECT3DCUBETEXTURE9 ifa
 /* IDirect3DCubeTexture9 IDirect3DResource9 Interface follow: */
 static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetDevice(LPDIRECT3DCUBETEXTURE9 iface, IDirect3DDevice9** ppDevice) {
     IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
+    IWineD3DDevice *wined3d_device;
     HRESULT hr;
     TRACE("(%p) Relay\n" , This);
 
     EnterCriticalSection(&d3d9_cs);
-    hr = IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
+    hr = IWineD3DCubeTexture_GetDevice(This->wineD3DCubeTexture, &wined3d_device);
+    if (SUCCEEDED(hr))
+    {
+        IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
+        IWineD3DDevice_Release(wined3d_device);
+    }
     LeaveCriticalSection(&d3d9_cs);
     return hr;
 }
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
index 1885ead..ac6cfaa 100644
--- a/dlls/d3d9/d3d9_private.h
+++ b/dlls/d3d9/d3d9_private.h
@@ -277,26 +277,6 @@ typedef struct IDirect3DSwapChain9Impl
     BOOL                        isImplicit;
 } IDirect3DSwapChain9Impl;
 
-/* ------------------ */
-/* IDirect3DResource9 */
-/* ------------------ */
-
-/*****************************************************************************
- * IDirect3DResource9 implementation structure
- */
-typedef struct IDirect3DResource9Impl
-{
-    /* IUnknown fields */
-    const IDirect3DResource9Vtbl *lpVtbl;
-    LONG                    ref;
-
-    /* IDirect3DResource9 fields */
-    IWineD3DResource       *wineD3DResource;
-} IDirect3DResource9Impl;
-
-extern HRESULT  WINAPI        IDirect3DResource9Impl_GetDevice(LPDIRECT3DRESOURCE9 iface, IDirect3DDevice9** ppDevice);
-
-
 /* ----------------- */
 /* IDirect3DSurface9 */
 /* ----------------- */
diff --git a/dlls/d3d9/indexbuffer.c b/dlls/d3d9/indexbuffer.c
index 522c470..78e034c 100644
--- a/dlls/d3d9/indexbuffer.c
+++ b/dlls/d3d9/indexbuffer.c
@@ -69,11 +69,17 @@ static ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 ifa
 /* IDirect3DIndexBuffer9 IDirect3DResource9 Interface follow: */
 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface, IDirect3DDevice9** ppDevice) {
     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
+    IWineD3DDevice *wined3d_device;
     HRESULT hr;
     TRACE("(%p) Relay\n", This);
 
     EnterCriticalSection(&d3d9_cs);
-    hr = IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
+    hr = IWineD3DIndexBuffer_GetDevice(This->wineD3DIndexBuffer, &wined3d_device);
+    if (SUCCEEDED(hr))
+    {
+        IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
+        IWineD3DDevice_Release(wined3d_device);
+    }
     LeaveCriticalSection(&d3d9_cs);
     return hr;
 }
diff --git a/dlls/d3d9/resource.c b/dlls/d3d9/resource.c
deleted file mode 100644
index fac2570..0000000
--- a/dlls/d3d9/resource.c
+++ /dev/null
@@ -1,135 +0,0 @@
-/*
- * IDirect3DResource9 implementation
- *
- * Copyright 2002-2004 Jason Edmeades
- *                     Raphael Junqueira
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
-
-#include "config.h"
-#include "d3d9_private.h"
-
-WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
-
-/* IDirect3DResource9 IUnknown parts follow: */
-static HRESULT WINAPI IDirect3DResource9Impl_QueryInterface(LPDIRECT3DRESOURCE9 iface, REFIID riid, LPVOID* ppobj) {
-    IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
-
-    if (IsEqualGUID(riid, &IID_IUnknown)
-        || IsEqualGUID(riid, &IID_IDirect3DResource9)) {
-        IDirect3DResource9_AddRef(iface);
-        *ppobj = This;
-        return S_OK;
-    }
-
-    WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
-    *ppobj = NULL;
-    return E_NOINTERFACE;
-}
-
-static ULONG WINAPI IDirect3DResource9Impl_AddRef(LPDIRECT3DRESOURCE9 iface) {
-    IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
-    ULONG ref = InterlockedIncrement(&This->ref);
-
-    TRACE("(%p) : AddRef from %d\n", This, ref - 1);
-
-    return ref;
-}
-
-static ULONG WINAPI IDirect3DResource9Impl_Release(LPDIRECT3DRESOURCE9 iface) {
-    IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
-    ULONG ref = InterlockedDecrement(&This->ref);
-
-    TRACE("(%p) : ReleaseRef to %d\n", This, ref);
-
-    if (ref == 0) {
-        IWineD3DResource_Release(This->wineD3DResource);
-        HeapFree(GetProcessHeap(), 0, This);
-    }
-    return ref;
-}
-
-/* IDirect3DResource9 Interface follow: */
-HRESULT WINAPI IDirect3DResource9Impl_GetDevice(LPDIRECT3DRESOURCE9 iface, IDirect3DDevice9** ppDevice) {
-    IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
-    IWineD3DDevice *myDevice = NULL;
-
-    TRACE("(%p) Relay\n", This);
-
-    IWineD3DResource_GetDevice(This->wineD3DResource, &myDevice);
-    IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
-    IWineD3DDevice_Release(myDevice);
-    return D3D_OK;
-}
-
-static HRESULT WINAPI IDirect3DResource9Impl_SetPrivateData(LPDIRECT3DRESOURCE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
-    IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
-    TRACE("(%p) Relay\n", This);
-    return IWineD3DResource_SetPrivateData(This->wineD3DResource, refguid, pData, SizeOfData, Flags);
-}
-
-static HRESULT WINAPI IDirect3DResource9Impl_GetPrivateData(LPDIRECT3DRESOURCE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
-    IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
-    TRACE("(%p) Relay\n", This);
-    return IWineD3DResource_GetPrivateData(This->wineD3DResource, refguid, pData, pSizeOfData);
-}
-
-static HRESULT WINAPI IDirect3DResource9Impl_FreePrivateData(LPDIRECT3DRESOURCE9 iface, REFGUID refguid) {
-    IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
-    TRACE("(%p) Relay\n", This);
-    return IWineD3DResource_FreePrivateData(This->wineD3DResource, refguid);
-}
-
-static DWORD  WINAPI IDirect3DResource9Impl_SetPriority(LPDIRECT3DRESOURCE9 iface, DWORD PriorityNew) {
-    IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
-    TRACE("(%p) Relay\n", This);
-    return IWineD3DResource_SetPriority(This->wineD3DResource, PriorityNew);
-}
-
-static DWORD WINAPI IDirect3DResource9Impl_GetPriority(LPDIRECT3DRESOURCE9 iface) {
-    IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
-    TRACE("(%p) Relay\n", This);
-    return IWineD3DResource_GetPriority(This->wineD3DResource);
-}
-
-static void WINAPI IDirect3DResource9Impl_PreLoad(LPDIRECT3DRESOURCE9 iface) {
-    IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
-    TRACE("(%p) Relay\n", This);
-    IWineD3DResource_PreLoad(This->wineD3DResource);
-    return;
-}
-
-static D3DRESOURCETYPE WINAPI IDirect3DResource9Impl_GetType(LPDIRECT3DRESOURCE9 iface) {
-    IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
-    TRACE("(%p) Relay\n", This);
-    return IWineD3DResource_GetType(This->wineD3DResource);
-}
-
-
-const IDirect3DResource9Vtbl Direct3DResource9_Vtbl =
-{
-    IDirect3DResource9Impl_QueryInterface,
-    IDirect3DResource9Impl_AddRef,
-    IDirect3DResource9Impl_Release,
-    IDirect3DResource9Impl_GetDevice,
-    IDirect3DResource9Impl_SetPrivateData,
-    IDirect3DResource9Impl_GetPrivateData,
-    IDirect3DResource9Impl_FreePrivateData,
-    IDirect3DResource9Impl_SetPriority,
-    IDirect3DResource9Impl_GetPriority,
-    IDirect3DResource9Impl_PreLoad,
-    IDirect3DResource9Impl_GetType
-};
diff --git a/dlls/d3d9/stateblock.c b/dlls/d3d9/stateblock.c
index bf3f598..d17233f 100644
--- a/dlls/d3d9/stateblock.c
+++ b/dlls/d3d9/stateblock.c
@@ -69,11 +69,17 @@ static ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface
 /* IDirect3DStateBlock9 Interface follow: */
 static HRESULT WINAPI IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface, IDirect3DDevice9** ppDevice) {
     IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
+    IWineD3DDevice *wined3d_device;
     HRESULT hr;
     TRACE("(%p) Relay\n", This);
 
     EnterCriticalSection(&d3d9_cs);
-    hr = IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
+    hr = IWineD3DStateBlock_GetDevice(This->wineD3DStateBlock, &wined3d_device);
+    if (SUCCEEDED(hr))
+    {
+        IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
+        IWineD3DDevice_Release(wined3d_device);
+    }
     LeaveCriticalSection(&d3d9_cs);
     return hr;
 }
diff --git a/dlls/d3d9/surface.c b/dlls/d3d9/surface.c
index a4d471a..f95c387 100644
--- a/dlls/d3d9/surface.c
+++ b/dlls/d3d9/surface.c
@@ -92,11 +92,17 @@ static ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) {
 /* IDirect3DSurface9 IDirect3DResource9 Interface follow: */
 static HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(LPDIRECT3DSURFACE9 iface, IDirect3DDevice9** ppDevice) {
     IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
+    IWineD3DDevice *wined3d_device;
     HRESULT hr;
     TRACE("(%p)->(%p)\n", This, ppDevice);
 
     EnterCriticalSection(&d3d9_cs);
-    hr = IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
+    hr = IWineD3DSurface_GetDevice(This->wineD3DSurface, &wined3d_device);
+    if (SUCCEEDED(hr))
+    {
+        IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
+        IWineD3DDevice_Release(wined3d_device);
+    }
     LeaveCriticalSection(&d3d9_cs);
     return hr;
 }
diff --git a/dlls/d3d9/texture.c b/dlls/d3d9/texture.c
index 625c9bc..e128350 100644
--- a/dlls/d3d9/texture.c
+++ b/dlls/d3d9/texture.c
@@ -71,11 +71,17 @@ static ULONG WINAPI IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface) {
 /* IDirect3DTexture9 IDirect3DResource9 Interface follow: */
 static HRESULT WINAPI IDirect3DTexture9Impl_GetDevice(LPDIRECT3DTEXTURE9 iface, IDirect3DDevice9** ppDevice) {
     IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
+    IWineD3DDevice *wined3d_device;
     HRESULT hr;
     TRACE("(%p) Relay\n", This);
 
     EnterCriticalSection(&d3d9_cs);
-    hr = IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
+    hr = IWineD3DTexture_GetDevice(This->wineD3DTexture, &wined3d_device);
+    if (SUCCEEDED(hr))
+    {
+        IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
+        IWineD3DDevice_Release(wined3d_device);
+    }
     LeaveCriticalSection(&d3d9_cs);
     return hr;
 }
diff --git a/dlls/d3d9/vertexbuffer.c b/dlls/d3d9/vertexbuffer.c
index a831336..6aa8184 100644
--- a/dlls/d3d9/vertexbuffer.c
+++ b/dlls/d3d9/vertexbuffer.c
@@ -70,11 +70,17 @@ static ULONG WINAPI IDirect3DVertexBuffer9Impl_Release(LPDIRECT3DVERTEXBUFFER9 i
 /* IDirect3DVertexBuffer9 IDirect3DResource9 Interface follow: */
 static HRESULT WINAPI IDirect3DVertexBuffer9Impl_GetDevice(LPDIRECT3DVERTEXBUFFER9 iface, IDirect3DDevice9** ppDevice) {
     IDirect3DVertexBuffer9Impl *This = (IDirect3DVertexBuffer9Impl *)iface;
+    IWineD3DDevice *wined3d_device;
     HRESULT hr;
     TRACE("(%p) Relay\n", This);
 
     EnterCriticalSection(&d3d9_cs);
-    hr = IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
+    hr = IWineD3DBuffer_GetDevice(This->wineD3DVertexBuffer, &wined3d_device);
+    if (SUCCEEDED(hr))
+    {
+        IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
+        IWineD3DDevice_Release(wined3d_device);
+    }
     LeaveCriticalSection(&d3d9_cs);
     return hr;
 }
diff --git a/dlls/d3d9/volumetexture.c b/dlls/d3d9/volumetexture.c
index 78fe0ab..68d43a8 100644
--- a/dlls/d3d9/volumetexture.c
+++ b/dlls/d3d9/volumetexture.c
@@ -68,8 +68,21 @@ static ULONG WINAPI IDirect3DVolumeTexture9Impl_Release(LPDIRECT3DVOLUMETEXTURE9
 /* IDirect3DVolumeTexture9 IDirect3DResource9 Interface follow: */
 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetDevice(LPDIRECT3DVOLUMETEXTURE9 iface, IDirect3DDevice9** ppDevice) {
     IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
+    IWineD3DDevice *wined3d_device;
+    HRESULT hr;
+
     TRACE("(%p) Relay\n", This);
-    return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
+
+    EnterCriticalSection(&d3d9_cs);
+    hr = IWineD3DStateBlock_GetDevice(This->wineD3DVolumeTexture, &wined3d_device);
+    if (SUCCEEDED(hr))
+    {
+        IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
+        IWineD3DDevice_Release(wined3d_device);
+    }
+    LeaveCriticalSection(&d3d9_cs);
+
+    return hr;
 }
 
 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_SetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
-- 
1.6.0.6



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