wined3d: Increase the size of glsl_src_param_t.param_str.
Henri Verbeet
hverbeet at codeweavers.com
Wed May 6 10:59:22 CDT 2009
It constains the register name plus potential modifiers, so it should be
larger than reg_name instead of smaller.
---
dlls/wined3d/glsl_shader.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 82caaa3..628aff5 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -53,7 +53,7 @@ typedef struct {
typedef struct {
char reg_name[150];
- char param_str[100];
+ char param_str[200];
} glsl_src_param_t;
typedef struct {
--
1.6.0.6
--------------010405070002050309060006--
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