wined3d: Increase the size of glsl_src_param_t.param_str.

Henri Verbeet hverbeet at codeweavers.com
Wed May 6 10:59:22 CDT 2009


It constains the register name plus potential modifiers, so it should be
larger than reg_name instead of smaller.
---
 dlls/wined3d/glsl_shader.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 82caaa3..628aff5 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -53,7 +53,7 @@ typedef struct {
 
 typedef struct {
     char reg_name[150];
-    char param_str[100];
+    char param_str[200];
 } glsl_src_param_t;
 
 typedef struct {
-- 
1.6.0.6



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