d3dx8/tests: Make compare_vec3() static.

Francois Gouget fgouget at free.fr
Wed May 13 03:35:56 CDT 2009


---
 dlls/d3dx8/tests/mesh.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3dx8/tests/mesh.c b/dlls/d3dx8/tests/mesh.c
index c16ee15..04e8bf2 100644
--- a/dlls/d3dx8/tests/mesh.c
+++ b/dlls/d3dx8/tests/mesh.c
@@ -32,7 +32,7 @@ static BOOL compare(FLOAT u, FLOAT v)
     return (fabs(u-v) < admitted_error);
 }
 
-BOOL compare_vec3(D3DXVECTOR3 u, D3DXVECTOR3 v)
+static BOOL compare_vec3(D3DXVECTOR3 u, D3DXVECTOR3 v)
 {
     return ( compare(u.x, v.x) && compare(u.y, v.y) && compare(u.z, v.z) );
 }
-- 
1.6.2.1




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