wined3d: Pass a proper format desc to resource_init() in IWineD3DDeviceImpl_CreateBuffer().
Henri Verbeet
hverbeet at codeweavers.com
Tue May 26 02:15:11 CDT 2009
---
dlls/wined3d/device.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 83af654..a7cb788 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -440,6 +440,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateBuffer(IWineD3DDevice *iface,
struct wined3d_buffer_desc *desc, const void *data, IUnknown *parent, IWineD3DBuffer **buffer)
{
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
+ const struct GlPixelFormatDesc *format_desc = getFormatDescEntry(WINED3DFMT_UNKNOWN, &This->adapter->gl_info);
struct wined3d_buffer *object;
HRESULT hr;
@@ -458,7 +459,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateBuffer(IWineD3DDevice *iface,
FIXME("Ignoring access flags (pool)\n");
hr = resource_init(&object->resource, WINED3DRTYPE_BUFFER, This, desc->byte_width,
- desc->usage, WINED3DFMT_UNKNOWN, WINED3DPOOL_MANAGED, parent);
+ desc->usage, format_desc, WINED3DPOOL_MANAGED, parent);
if (FAILED(hr))
{
WARN("Failed to initialize resource, returning %#x\n", hr);
--
1.6.0.6
--------------000700060102020103010401--
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