[PATCH 5/5] d3d9: Free "elements" in a vertexdeclaration_init() error path (Valgrind).

Henri Verbeet hverbeet at codeweavers.com
Thu Oct 22 03:09:57 CDT 2009


---
 dlls/d3d9/vertexdeclaration.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/dlls/d3d9/vertexdeclaration.c b/dlls/d3d9/vertexdeclaration.c
index 9cb0528..cd0829f 100644
--- a/dlls/d3d9/vertexdeclaration.c
+++ b/dlls/d3d9/vertexdeclaration.c
@@ -405,6 +405,7 @@ HRESULT vertexdeclaration_init(IDirect3DVertexDeclaration9Impl *declaration,
     HeapFree(GetProcessHeap(), 0, wined3d_elements);
     if (FAILED(hr))
     {
+        HeapFree(GetProcessHeap(), 0, declaration->elements);
         WARN("Failed to create wined3d vertex declaration, hr %#x.\n", hr);
         return hr;
     }
-- 
1.6.4.4




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