[PATCH 01/12] d3d10: Fix a HeapFree() in d3d10_effect_Release().

Rico Schüller kgbricola at web.de
Tue Oct 27 14:10:19 CDT 2009


Hi,

this patch series implements a couple of ID3D10EffectVariable::As*() 
functions (patches 2-11).

The first patch fixes a HeapFree() call in d3d10_effect_Release() (found 
by Dan - 
http://www.winehq.org/pipermail/wine-devel/2009-October/079467.html ).

The last patch adds the annotation flag to the annotations.

Cheers
Rico

---
  dlls/d3d10/effect.c |    2 +-
  1 files changed, 1 insertions(+), 1 deletions(-)


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