[PATCH 01/12] d3d10: Fix a HeapFree() in d3d10_effect_Release().
Rico Schüller
kgbricola at web.de
Tue Oct 27 14:10:19 CDT 2009
Hi,
this patch series implements a couple of ID3D10EffectVariable::As*()
functions (patches 2-11).
The first patch fixes a HeapFree() call in d3d10_effect_Release() (found
by Dan -
http://www.winehq.org/pipermail/wine-devel/2009-October/079467.html ).
The last patch adds the annotation flag to the annotations.
Cheers
Rico
---
dlls/d3d10/effect.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
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