[2/4] WineD3D: Make context_attach_surface_fbo srgb aware

Stefan Dösinger stefan at codeweavers.com
Thu Sep 10 15:41:05 CDT 2009


In case anyone wonders what the SRGB_ANY attach mode is good for: The aim is 
to render to the sRGB copy some day, as this patch does: 
http://84.112.174.163/~stefan/0010-WineD3D-Allow-rendering-to-the-sRGB-copy-of-a-surfac.patch

Now, the patch linked above still has problems, but that's how SRGB_ANY will 
later on be handled. Currently SRGB_ANY == SRGB_RGB.
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