[PATCH 04/10] d3d9: Add a separate function for index buffer initialization.

Henri Verbeet hverbeet at codeweavers.com
Thu Sep 17 16:03:28 CDT 2009


---
 dlls/d3d9/d3d9_private.h |    6 ++--
 dlls/d3d9/device.c       |   31 +++++++++++++++++++++++++++++
 dlls/d3d9/indexbuffer.c  |   48 +++++++++++++++------------------------------
 3 files changed, 50 insertions(+), 35 deletions(-)

diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
index e80d1a2..99ad4b6 100644
--- a/dlls/d3d9/d3d9_private.h
+++ b/dlls/d3d9/d3d9_private.h
@@ -200,9 +200,6 @@ extern UINT WINAPI IDirect3DDevice9Impl_GetNumberOfSwapChains(IDirect3DDevice9Ex
 extern HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexBuffer(IDirect3DDevice9Ex *iface,
         UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool,
         IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle) DECLSPEC_HIDDEN;
-extern HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(IDirect3DDevice9Ex *iface,
-        UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool,
-        IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle) DECLSPEC_HIDDEN;
 extern HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(IDirect3DDevice9Ex *iface,
         D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB) DECLSPEC_HIDDEN;
 extern HRESULT WINAPI IDirect3DDevice9Impl_BeginStateBlock(IDirect3DDevice9Ex *iface) DECLSPEC_HIDDEN;
@@ -378,6 +375,9 @@ typedef struct IDirect3DIndexBuffer9Impl
     WINED3DFORMAT             format;
 } IDirect3DIndexBuffer9Impl;
 
+HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, IDirect3DDevice9Impl *device,
+        UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
+
 /* --------------------- */
 /* IDirect3DBaseTexture9 */
 /* --------------------- */
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 7ddc0d6..a5d6858 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -742,6 +742,37 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateCubeTexture(IDirect3DDevice9Ex
     return D3D_OK;
 }
 
+static HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(IDirect3DDevice9Ex *iface, UINT size, DWORD usage,
+        D3DFORMAT format, D3DPOOL pool, IDirect3DIndexBuffer9 **buffer, HANDLE *shared_handle)
+{
+    IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
+    IDirect3DIndexBuffer9Impl *object;
+    HRESULT hr;
+
+    TRACE("iface %p, size %u, usage %#x, format %#x, pool %#x, buffer %p, shared_handle %p.\n",
+            iface, size, usage, format, pool, buffer, shared_handle);
+
+    object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
+    if (!object)
+    {
+        ERR("Failed to allocate buffer memory.\n");
+        return D3DERR_OUTOFVIDEOMEMORY;
+    }
+
+    hr = indexbuffer_init(object, This, size, usage, format, pool);
+    if (FAILED(hr))
+    {
+        WARN("Failed to initialize index buffer, hr %#x.\n", hr);
+        HeapFree(GetProcessHeap(), 0, object);
+        return hr;
+    }
+
+    TRACE("Created index buffer %p.\n", object);
+    *buffer = (IDirect3DIndexBuffer9 *)object;
+
+    return D3D_OK;
+}
+
 static HRESULT IDirect3DDevice9Impl_CreateSurface(LPDIRECT3DDEVICE9EX iface, UINT Width, UINT Height,
         D3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IDirect3DSurface9 **ppSurface,
         UINT Usage, D3DPOOL Pool, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality)
diff --git a/dlls/d3d9/indexbuffer.c b/dlls/d3d9/indexbuffer.c
index 49f6fc8..6f0ae74 100644
--- a/dlls/d3d9/indexbuffer.c
+++ b/dlls/d3d9/indexbuffer.c
@@ -230,43 +230,27 @@ static const IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl =
     IDirect3DIndexBuffer9Impl_GetDesc
 };
 
-
-/* IDirect3DDevice9 IDirect3DIndexBuffer9 Methods follow: */
-HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(IDirect3DDevice9Ex *iface, UINT Length, DWORD Usage,
-        D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle)
+HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, IDirect3DDevice9Impl *device,
+        UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool)
 {
-    IDirect3DIndexBuffer9Impl *object;
-    IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
-    HRESULT hrc = D3D_OK;
-
-    TRACE("(%p) Relay\n", This);
-    /* Allocate the storage for the device */
-    object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
-    if (NULL == object) {
-        FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
-        return D3DERR_OUTOFVIDEOMEMORY;
-    }
+    HRESULT hr;
 
-    object->lpVtbl = &Direct3DIndexBuffer9_Vtbl;
-    object->ref = 1;
-    object->format = wined3dformat_from_d3dformat(Format);
-    TRACE("Calling wined3d create index buffer\n");
+    buffer->lpVtbl = &Direct3DIndexBuffer9_Vtbl;
+    buffer->ref = 1;
+    buffer->format = wined3dformat_from_d3dformat(format);
 
     wined3d_mutex_lock();
-    hrc = IWineD3DDevice_CreateIndexBuffer(This->WineD3DDevice, Length, Usage & WINED3DUSAGE_MASK,
-            (WINED3DPOOL)Pool, &object->wineD3DIndexBuffer, (IUnknown *)object);
+    hr = IWineD3DDevice_CreateIndexBuffer(device->WineD3DDevice, size, usage & WINED3DUSAGE_MASK,
+            (WINED3DPOOL)pool, &buffer->wineD3DIndexBuffer, (IUnknown *)buffer);
     wined3d_mutex_unlock();
+    if (FAILED(hr))
+    {
+        WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
+        return hr;
+    }
 
-    if (hrc != D3D_OK) {
+    buffer->parentDevice = (IDirect3DDevice9Ex *)device;
+    IDirect3DDevice9Ex_AddRef(buffer->parentDevice);
 
-        /* free up object */
-        FIXME("(%p) call to IWineD3DDevice_CreateIndexBuffer failed\n", This);
-        HeapFree(GetProcessHeap(), 0, object);
-    } else {
-        IDirect3DDevice9Ex_AddRef(iface);
-        object->parentDevice = iface;
-        *ppIndexBuffer = (LPDIRECT3DINDEXBUFFER9) object;
-        TRACE("(%p) : Created index buffer %p\n", This, object);
-    }
-    return hrc;
+    return D3D_OK;
 }
-- 
1.6.0.6




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