[PATCH 2/6] wined3d: Revert 4ba16b84a9e60ffcc98fc4b4c303c975589b59e2.
Henri Verbeet
hverbeet at codeweavers.com
Sun Sep 20 13:09:23 CDT 2009
Unfortunately surface_can_stretch_rect() doesn't check just for
WINED3DFMT_FLAG_FBO_ATTACHABLE.
---
dlls/wined3d/surface.c | 8 +++++---
1 files changed, 5 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index fffa28f..6a5e66d 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -3581,7 +3581,8 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, const
* FBO support, so it doesn't really make sense to try and make it work with different offscreen rendering
* backends.
*/
- if (GL_SUPPORT(EXT_FRAMEBUFFER_BLIT) && surface_can_stretch_rect(Src, This))
+ if (wined3d_settings.offscreen_rendering_mode == ORM_FBO && GL_SUPPORT(EXT_FRAMEBUFFER_BLIT)
+ && surface_can_stretch_rect(Src, This))
{
stretch_rect_fbo((IWineD3DDevice *)myDevice, SrcSurface, &srect,
(IWineD3DSurface *)This, &rect, Filter, upsideDown);
@@ -3644,8 +3645,9 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, const
Src->palette = This->palette;
}
- if (GL_SUPPORT(EXT_FRAMEBUFFER_BLIT) && surface_can_stretch_rect(Src, This)
- && !(Flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYSRCOVERRIDE)))
+ if (wined3d_settings.offscreen_rendering_mode == ORM_FBO && GL_SUPPORT(EXT_FRAMEBUFFER_BLIT)
+ && !(Flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYSRCOVERRIDE))
+ && surface_can_stretch_rect(Src, This))
{
TRACE("Using stretch_rect_fbo\n");
/* The source is always a texture, but never the currently active render target, and the texture
--
1.6.0.6
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