[PATCH 4/5] wined3d: Capture the correct scissor rectangle.

Henri Verbeet hverbeet at codeweavers.com
Mon Apr 5 14:10:16 CDT 2010


This bug was originally introduced by
d4b63bbd87a221c725aff56b300224e55aa1f0a6, and then propagated by
1f029a30dbae7d40818d0d81bc84d15c93578c17.
---
 dlls/wined3d/stateblock.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
index 48f9eac..028b79f 100644
--- a/dlls/wined3d/stateblock.c
+++ b/dlls/wined3d/stateblock.c
@@ -757,7 +757,7 @@ static HRESULT WINAPI IWineD3DStateBlockImpl_Capture(IWineD3DStateBlock *iface)
     {
         TRACE("Updating scissor rect.\n");
 
-        targetStateBlock->scissorRect = This->scissorRect;
+        This->scissorRect = targetStateBlock->scissorRect;
     }
 
     map = This->changed.streamSource;
-- 
1.6.4.4




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