(try2)[PATCH 2/4] d3d10: Move the effect shader input signature into a separate struct.

Rico Schüller kgbricola at web.de
Wed Apr 7 11:34:16 CDT 2010


---
  dlls/d3d10/d3d10_private.h |    9 +++++++--
  dlls/d3d10/effect.c        |   17 +++++++++--------
  2 files changed, 16 insertions(+), 10 deletions(-)


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