(try2)[PATCH 2/4] d3d10: Move the effect shader input signature into a separate struct.
Rico Schüller
kgbricola at web.de
Wed Apr 7 11:34:16 CDT 2010
---
dlls/d3d10/d3d10_private.h | 9 +++++++--
dlls/d3d10/effect.c | 17 +++++++++--------
2 files changed, 16 insertions(+), 10 deletions(-)
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