[3/5] include: Stub d3dcompiler.h, d3d11shader.h.

Matteo Bruni matteo.mystral at gmail.com
Tue Aug 3 12:04:25 CDT 2010


-------------- next part --------------
From 9cae29c6b94c3041a901dcc59a5c68caaf440f6f Mon Sep 17 00:00:00 2001
From: Matteo Bruni <matteo.mystral at gmail.com>
Date: Tue, 3 Aug 2010 18:44:25 +0200
Subject: include: Stub d3dcompiler.h, d3d11shader.h.

---
 include/d3d11shader.h |   24 ++++++++++++++++++++++++
 include/d3dcompiler.h |   44 ++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 68 insertions(+), 0 deletions(-)
 create mode 100644 include/d3d11shader.h
 create mode 100644 include/d3dcompiler.h

diff --git a/include/d3d11shader.h b/include/d3d11shader.h
new file mode 100644
index 0000000..2ccb51a
--- /dev/null
+++ b/include/d3d11shader.h
@@ -0,0 +1,24 @@
+/*
+ * Copyright 2010 Matteo Bruni for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __D3D11SHADER_H__
+#define __D3D11SHADER_H__
+
+#include "d3dcommon.h"
+
+#endif
diff --git a/include/d3dcompiler.h b/include/d3dcompiler.h
new file mode 100644
index 0000000..27ed290
--- /dev/null
+++ b/include/d3dcompiler.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright 2010 Matteo Bruni for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __D3DCOMPILER_H__
+#define __D3DCOMPILER_H__
+
+#include "d3d11shader.h"
+
+#define D3DCOMPILE_DEBUG                          0x0001
+#define D3DCOMPILE_SKIP_VALIDATION                0x0002
+#define D3DCOMPILE_SKIP_OPTIMIZATION              0x0004
+#define D3DCOMPILE_PACK_MATRIX_ROW_MAJOR          0x0008
+#define D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR       0x0010
+#define D3DCOMPILE_PARTIAL_PRECISION              0x0020
+#define D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT       0x0040
+#define D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT       0x0080
+#define D3DCOMPILE_NO_PRESHADER                   0x0100
+#define D3DCOMPILE_AVOID_FLOW_CONTROL             0x0200
+#define D3DCOMPILE_PREFER_FLOW_CONTROL            0x0400
+#define D3DCOMPILE_ENABLE_STRICTNESS              0x0800
+#define D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY 0x1000
+#define D3DCOMPILE_IEEE_STRICTNESS                0x2000
+#define D3DCOMPILE_OPTIMIZATION_LEVEL0            0x4000
+#define D3DCOMPILE_OPTIMIZATION_LEVEL1            0x0000
+#define D3DCOMPILE_OPTIMIZATION_LEVEL2            0xC000
+#define D3DCOMPILE_OPTIMIZATION_LEVEL3            0x8000
+#define D3DCOMPILE_WARNINGS_ARE_ERRORS           0x40000
+
+#endif
-- 
1.7.1


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