[PATCH 2/2] [NtDll]: fix wrong marking for valgrind on 64bit systems

Eric Pouech eric.pouech at orange.fr
Sun Feb 21 08:17:46 CST 2010




A+
---

 dlls/ntdll/heap.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)


diff --git a/dlls/ntdll/heap.c b/dlls/ntdll/heap.c
index b440b61..e49e77a 100644
--- a/dlls/ntdll/heap.c
+++ b/dlls/ntdll/heap.c
@@ -596,7 +596,7 @@ static void HEAP_CreateFreeBlock( SUBHEAP *subheap, void *ptr, SIZE_T size )
     {
         DWORD *pNext = (DWORD *)((char *)ptr + size);
         *pNext |= ARENA_FLAG_PREV_FREE;
-        mark_block_initialized( pNext - 1, sizeof( ARENA_FREE * ) );
+        mark_block_initialized( (ARENA_FREE **)pNext - 1, sizeof( ARENA_FREE * ) );
         *((ARENA_FREE **)pNext - 1) = pFree;
     }
 






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