[PATCH 5/5] wined3d: Move some macros to directx.c.

Henri Verbeet hverbeet at codeweavers.com
Mon Jan 25 12:51:32 CST 2010


Nothing GL specific about these.
---
 dlls/wined3d/directx.c    |    2 ++
 dlls/wined3d/wined3d_gl.h |    3 ---
 2 files changed, 2 insertions(+), 3 deletions(-)

diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index ba9fdb8..6183c4c 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -30,6 +30,8 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
 WINE_DECLARE_DEBUG_CHANNEL(d3d_caps);
 
 #define GLINFO_LOCATION (*gl_info)
+#define WINE_DEFAULT_VIDMEM (64 * 1024 * 1024)
+#define MAKEDWORD_VERSION(maj, min)  ((maj & 0xffff) << 16) | (min & 0xffff)
 
 /* The d3d device ID */
 static const GUID IID_D3DDEVICE_D3DUID = { 0xaeb2cdd4, 0x6e41, 0x43ea, { 0x94,0x1c,0x83,0x61,0xcc,0x76,0x07,0x81 } };
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
index 33e24c3..306de2a 100644
--- a/dlls/wined3d/wined3d_gl.h
+++ b/dlls/wined3d/wined3d_gl.h
@@ -4567,9 +4567,6 @@ typedef BOOL (WINAPI *WINED3D_PFNWGLSETPIXELFORMATWINE)(HDC hdc, int iPixelForma
     USE_GL_FUNC(WINED3D_PFNWGLQUERYPBUFFERARBPROC,              wglQueryPbufferARB,             0, NULL) \
     USE_GL_FUNC(WINED3D_PFNWGLSETPIXELFORMATWINE,               wglSetPixelFormatWINE,          0, NULL)
 
-#define WINE_DEFAULT_VIDMEM 64*1024*1024
-#define MAKEDWORD_VERSION(maj, min)  ((maj & 0x0000FFFF) << 16) | (min & 0x0000FFFF)
-
 struct wined3d_fbo_ops
 {
     PGLFNGLISRENDERBUFFERPROC                       glIsRenderbuffer;
-- 
1.6.4.4




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