[PATCH 06/10] d3dx9: Add comment to delineate vertex buffer and index buffer tests.

Misha Koshelev misha680 at gmail.com
Fri Jul 16 17:20:36 CDT 2010


---
 dlls/d3dx9_36/tests/mesh.c |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/dlls/d3dx9_36/tests/mesh.c b/dlls/d3dx9_36/tests/mesh.c
index c4481ce..d2ab797 100644
--- a/dlls/d3dx9_36/tests/mesh.c
+++ b/dlls/d3dx9_36/tests/mesh.c
@@ -538,6 +538,7 @@ static void D3DXCreateBoxTest(void)
 
     if (box)
     {
+        /* Vertex buffer */
         number_of_vertices = box->lpVtbl->GetNumVertices(box);
         todo_wine ok( number_of_vertices == 24, "Got result %u, expected 24\n",number_of_vertices);
 
@@ -696,6 +697,7 @@ static void D3DXCreateSphereTest(void)
 
     if (sphere)
     {
+        /* Vertex buffer */
         number_of_vertices = sphere->lpVtbl->GetNumVertices(sphere);
         todo_wine ok( number_of_vertices == 4, "Got result %u, expected 4\n",number_of_vertices);
 
-- 
1.7.1







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