[PATCH 05/10] d3dx9: Add comment to delineate vertex buffer and index buffer tests. (try 2)
Misha Koshelev
misha680 at gmail.com
Sat Jul 17 14:13:59 CDT 2010
---
dlls/d3dx9_36/tests/mesh.c | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/dlls/d3dx9_36/tests/mesh.c b/dlls/d3dx9_36/tests/mesh.c
index cac515e..401e61e 100644
--- a/dlls/d3dx9_36/tests/mesh.c
+++ b/dlls/d3dx9_36/tests/mesh.c
@@ -546,6 +546,7 @@ static void D3DXCreateBoxTest(void)
if (hr == D3D_OK && box)
{
+ /* Vertex buffer */
number_of_vertices = box->lpVtbl->GetNumVertices(box);
todo_wine ok( number_of_vertices == 24, "Got result %u, expected 24\n",number_of_vertices);
@@ -704,6 +705,7 @@ static void D3DXCreateSphereTest(void)
if (sphere)
{
+ /* Vertex buffer */
number_of_vertices = sphere->lpVtbl->GetNumVertices(sphere);
todo_wine ok( number_of_vertices == 4, "Got result %u, expected 4\n",number_of_vertices);
--
1.7.1
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