[PATCH 1/1] wined3d: Release the context on an error path in buffer_PreLoad().
Henri Verbeet
hverbeet at codeweavers.com
Thu Jun 3 04:25:53 CDT 2010
---
dlls/wined3d/buffer.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index daece20..7c898cd 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1000,7 +1000,7 @@ static void STDMETHODCALLTYPE buffer_PreLoad(IWineD3DBuffer *iface)
if(!buffer_add_dirty_area(This, 0, 0))
{
ERR("buffer_add_dirty_area failed, this is not expected\n");
- return;
+ goto end;
}
/* Avoid unfenced updates, we might overwrite more areas of the buffer than the application
* cleared for unsynchronized updates
--
1.6.4.4
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