[PATCH 03/10] d3dx9_36: ID3DXBuffer is a base interface for ID3DXConstantTable.

Henri Verbeet hverbeet at codeweavers.com
Sun Mar 14 15:53:21 CDT 2010


---
 dlls/d3dx9_36/shader.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c
index e4de6b3..41db70c 100644
--- a/dlls/d3dx9_36/shader.c
+++ b/dlls/d3dx9_36/shader.c
@@ -291,6 +291,7 @@ static HRESULT WINAPI ID3DXConstantTableImpl_QueryInterface(ID3DXConstantTable*
     TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppvObject);
 
     if (IsEqualGUID(riid, &IID_IUnknown) ||
+        IsEqualGUID(riid, &IID_ID3DXBuffer) ||
         IsEqualGUID(riid, &IID_ID3DXConstantTable))
     {
         ID3DXConstantTable_AddRef(iface);
-- 
1.6.4.4




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