[PATCH 03/10] d3dx9_36: ID3DXBuffer is a base interface for ID3DXConstantTable.
Henri Verbeet
hverbeet at codeweavers.com
Sun Mar 14 15:53:21 CDT 2010
---
dlls/d3dx9_36/shader.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c
index e4de6b3..41db70c 100644
--- a/dlls/d3dx9_36/shader.c
+++ b/dlls/d3dx9_36/shader.c
@@ -291,6 +291,7 @@ static HRESULT WINAPI ID3DXConstantTableImpl_QueryInterface(ID3DXConstantTable*
TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppvObject);
if (IsEqualGUID(riid, &IID_IUnknown) ||
+ IsEqualGUID(riid, &IID_ID3DXBuffer) ||
IsEqualGUID(riid, &IID_ID3DXConstantTable))
{
ID3DXConstantTable_AddRef(iface);
--
1.6.4.4
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