[4/5] ole32/ole2: After IDropTarget::DragEnter() failure target doesn't count as valid
Nikolay Sivov
nsivov at codeweavers.com
Sun May 2 04:12:34 CDT 2010
After IDropTarget::DragEnter() failure target doesn't count as valid
I have a test for this and next patch. It uses a separate thread to produce
mouse messages and works fine on XP, but I wasn't able to run it with Wine due
capturing related problems I think.
Anyway observed behaviour is:
- if DragEnter fails no target methods are called after that;
- if it succeeded Drop or DragLeave is choosed depending on effect set in it (next patch is about).
P.S. I'll provide test diff of course if somebody is interested.
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