[4/5] ole32/ole2: After IDropTarget::DragEnter() failure target doesn't count as valid

Nikolay Sivov nsivov at codeweavers.com
Sun May 2 04:12:34 CDT 2010


After IDropTarget::DragEnter() failure target doesn't count as valid

I have a test for this and next patch. It uses a separate thread to produce
mouse messages and works fine on XP, but I wasn't able to run it with Wine due
capturing related problems I think.

Anyway observed behaviour is: 

- if DragEnter fails no target methods are called after that;
- if it succeeded Drop or DragLeave is choosed depending on effect set in it (next patch is about).

P.S. I'll provide test diff of course if somebody is interested.


More information about the wine-patches mailing list