d3dx9_36/tests: Remove variable scaling which is not really used from D3DXMatrixTest.

Gerald Pfeifer gerald at pfeifer.com
Fri May 7 18:06:30 CDT 2010


---
 dlls/d3dx9_36/tests/math.c |    3 +--
 1 files changed, 1 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dx9_36/tests/math.c b/dlls/d3dx9_36/tests/math.c
index 832798f..6d192f9 100644
--- a/dlls/d3dx9_36/tests/math.c
+++ b/dlls/d3dx9_36/tests/math.c
@@ -236,7 +236,7 @@ static void D3DXMatrixTest(void)
     LPD3DXMATRIX funcpointer;
     D3DXPLANE plane;
     D3DXQUATERNION q, r;
-    D3DXVECTOR3 at, axis, eye, last, scaling;
+    D3DXVECTOR3 at, axis, eye, last;
     D3DXVECTOR4 light;
     BOOL expected, got;
     FLOAT angle, determinant, expectedfloat, gotfloat;
@@ -264,7 +264,6 @@ static void D3DXMatrixTest(void)
     axis.x = 1.0f; axis.y = -3.0f; axis.z = 7.0f;
     eye.x = 8.0f; eye.y = -5.0f; eye.z = 5.75f;
     last.x = 9.7f; last.y = -8.6; last.z = 1.3f;
-    scaling.x = 0.03f; scaling.y =0.05f; scaling.z = 0.06f;
 
     light.x = 9.6f; light.y = 8.5f; light.z = 7.4; light.w = 6.3;
 
-- 
1.6.6.2



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