wined3d: add detection for Nvidia GT 330
Austin English
austinenglish at gmail.com
Mon Nov 22 17:21:37 CST 2010
For me in Fallout New Vegas when using a GT330 wined3d will report the
card as a 8300GS. The game sees this, and then sets 'Ultra High
Quality' (which is another bug). This setting sets
'iShadowMapResolution=1024'. On Windows with a 330, this is fine. In
Wine, with the card reported as an 8300, it crashes after
'err:d3d:resource_init Out of adapter memory'. With the card properly
detected, the game works fine.
Fixes http://bugs.winehq.org/show_bug.cgi?id=25262
--
-Austin
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diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index ccb9aa5..2b10653 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -1081,6 +1081,7 @@ static const struct gpu_description gpu_description_table[] =
{HW_VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GTX275, "NVIDIA GeForce GTX 275", DRIVER_NVIDIA_GEFORCE6, 896 },
{HW_VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GTX280, "NVIDIA GeForce GTX 280", DRIVER_NVIDIA_GEFORCE6, 1024},
{HW_VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GT325M, "NVIDIA GeForce GT 325M", DRIVER_NVIDIA_GEFORCE6, 1024},
+ {HW_VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GT330, "NVIDIA GeForce GT 330", DRIVER_NVIDIA_GEFORCE6, 1024},
{HW_VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GTS350M, "NVIDIA GeForce GTS 350M", DRIVER_NVIDIA_GEFORCE6, 1024},
{HW_VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GTX460, "NVIDIA GeForce GTX 460", DRIVER_NVIDIA_GEFORCE6, 768 },
{HW_VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GTX465, "NVIDIA GeForce GTX 465", DRIVER_NVIDIA_GEFORCE6, 1024},
@@ -1421,6 +1422,7 @@ static enum wined3d_pci_device select_card_nvidia_binary(const struct wined3d_gl
{"GTX 470", CARD_NVIDIA_GEFORCE_GTX470}, /* Geforce 400 - midend high */
{"GTX 465", CARD_NVIDIA_GEFORCE_GTX465}, /* Geforce 400 - midend */
{"GTX 460", CARD_NVIDIA_GEFORCE_GTX460}, /* Geforce 400 - midend */
+ {"GT 330", CARD_NVIDIA_GEFORCE_GT330}, /* Geforce 300 - highend */
{"GTS 360M", CARD_NVIDIA_GEFORCE_GTS350M}, /* Geforce 300 - highend mobile */
{"GTS 350M", CARD_NVIDIA_GEFORCE_GTS350M}, /* Geforce 300 - highend mobile */
{"GT 330M", CARD_NVIDIA_GEFORCE_GT325M}, /* Geforce 300 - midend mobile */
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 2278cb7..478450a 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1396,6 +1396,7 @@ enum wined3d_pci_device
CARD_NVIDIA_GEFORCE_GTX275 = 0x05e6,
CARD_NVIDIA_GEFORCE_GTX280 = 0x05e1,
CARD_NVIDIA_GEFORCE_GT325M = 0x0a35,
+ CARD_NVIDIA_GEFORCE_GT330 = 0x0ca0,
CARD_NVIDIA_GEFORCE_GTS350M = 0x0cb0,
CARD_NVIDIA_GEFORCE_GTX460 = 0x0e22,
CARD_NVIDIA_GEFORCE_GTX465 = 0x06c4,
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