[PATCH 1/7] quartz: Unset time in dsoundrender if it cannot be obtained
Maarten Lankhorst
m.b.lankhorst at gmail.com
Mon Nov 29 03:44:13 CST 2010
Causes strange problems otherwise
---
dlls/quartz/dsoundrender.c | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/dlls/quartz/dsoundrender.c b/dlls/quartz/dsoundrender.c
index 759ba07..bb7fc2d 100644
--- a/dlls/quartz/dsoundrender.c
+++ b/dlls/quartz/dsoundrender.c
@@ -342,8 +342,10 @@ static HRESULT WINAPI DSoundRender_Receive(BaseInputPin *pin, IMediaSample * pSa
if (IMediaSample_GetMediaTime(pSample, &tStart, &tStop) == S_OK)
MediaSeekingPassThru_RegisterMediaTime(This->seekthru_unk, tStart);
hr = IMediaSample_GetTime(pSample, &tStart, &tStop);
- if (FAILED(hr))
+ if (FAILED(hr)) {
ERR("Cannot get sample time (%x)\n", hr);
+ tStart = tStop = -1;
+ }
IMediaSample_IsDiscontinuity(pSample);
--
1.7.1
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