[1/2] d3dcompiler: Don't store instruction length in DEF opcode in PS 1.x.
Matteo Bruni
matteo.mystral at gmail.com
Thu Oct 14 08:27:24 CDT 2010
These two patches fix http://bugs.winehq.org/show_bug.cgi?id=24726
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From 35b855d70176a541d05a2b6a4b053037260f592a Mon Sep 17 00:00:00 2001
From: Matteo Bruni <mbruni at codeweavers.com>
Date: Wed, 13 Oct 2010 22:19:03 +0200
Subject: d3dcompiler: Don't store instruction length in DEF opcode in PS 1.x.
---
dlls/d3dcompiler_43/bytecodewriter.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dcompiler_43/bytecodewriter.c b/dlls/d3dcompiler_43/bytecodewriter.c
index 5b22580..5ff1e2f 100644
--- a/dlls/d3dcompiler_43/bytecodewriter.c
+++ b/dlls/d3dcompiler_43/bytecodewriter.c
@@ -598,7 +598,7 @@ static void ps_1_x_header(struct bc_writer *This, const struct bwriter_shader *s
/* Declare the shader type and version */
put_dword(buffer, This->version);
- write_constF(shader, buffer, TRUE);
+ write_constF(shader, buffer, FALSE);
}
static void ps_1_4_header(struct bc_writer *This, const struct bwriter_shader *shader, struct bytecode_buffer *buffer) {
@@ -619,7 +619,7 @@ static void ps_1_4_header(struct bc_writer *This, const struct bwriter_shader *s
/* Declare the shader type and version */
put_dword(buffer, This->version);
- write_constF(shader, buffer, TRUE);
+ write_constF(shader, buffer, FALSE);
}
static void end(struct bc_writer *This, const struct bwriter_shader *shader, struct bytecode_buffer *buffer) {
--
1.7.2.2
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