d3dx9: Initialize a variable in ID3DXSpriteImpl_Flush.

Matteo Bruni matteo.mystral at gmail.com
Tue Oct 19 08:39:33 CDT 2010


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From 8396119154279b353137c3ae2b00fcf64b633298 Mon Sep 17 00:00:00 2001
From: Matteo Bruni <mbruni at codeweavers.com>
Date: Tue, 19 Oct 2010 15:34:22 +0200
Subject: d3dx9: Initialize a variable in ID3DXSpriteImpl_Flush.

---
 dlls/d3dx9_36/sprite.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3dx9_36/sprite.c b/dlls/d3dx9_36/sprite.c
index 341efc1..bff518a 100644
--- a/dlls/d3dx9_36/sprite.c
+++ b/dlls/d3dx9_36/sprite.c
@@ -338,7 +338,7 @@ static HRESULT WINAPI ID3DXSpriteImpl_Flush(LPD3DXSPRITE iface)
 {
     ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
     SPRITEVERTEX *vertices;
-    int i, count, start;
+    int i, count=0, start;
     TRACE("(%p)->(): relay\n", This);
 
     if(!This->ready) return D3DERR_INVALIDCALL;
-- 
1.7.2.2


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