[PATCH 4/5] ddraw: Remove some stray tabs.

Henri Verbeet hverbeet at codeweavers.com
Wed Sep 8 04:24:49 CDT 2010


---
 dlls/ddraw/clipper.c        |   10 ++--
 dlls/ddraw/device.c         |    6 +-
 dlls/ddraw/light.c          |    6 +-
 dlls/ddraw/main.c           |   14 +++---
 dlls/ddraw/material.c       |   30 +++++------
 dlls/ddraw/palette.c        |    3 +-
 dlls/ddraw/tests/dsurface.c |   79 +++++++++++++++++-------------
 dlls/ddraw/utils.c          |    4 +-
 dlls/ddraw/viewport.c       |  114 ++++++++++++++++++++++---------------------
 9 files changed, 136 insertions(+), 130 deletions(-)

diff --git a/dlls/ddraw/clipper.c b/dlls/ddraw/clipper.c
index be03b99..b4c493c 100644
--- a/dlls/ddraw/clipper.c
+++ b/dlls/ddraw/clipper.c
@@ -52,17 +52,15 @@ static HRESULT WINAPI IDirectDrawClipperImpl_QueryInterface(
 
     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppvObj);
 
-    if (IsEqualGUID(&IID_IUnknown, riid)
-	|| IsEqualGUID(&IID_IDirectDrawClipper, riid))
+    if (IsEqualGUID(&IID_IDirectDrawClipper, riid)
+            || IsEqualGUID(&IID_IUnknown, riid))
     {
         IUnknown_AddRef(iface);
         *ppvObj = iface;
         return S_OK;
     }
-    else
-    {
-	return E_NOINTERFACE;
-    }
+
+    return E_NOINTERFACE;
 }
 
 /*****************************************************************************
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index 9632bd5..95526bd 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -3094,7 +3094,7 @@ IDirect3DDeviceImpl_3_SetLightState(IDirect3DDevice3 *iface,
         {
             case D3DLIGHTSTATE_AMBIENT:       /* 2 */
                 rs = D3DRENDERSTATE_AMBIENT;
-                break;		
+                break;
             case D3DLIGHTSTATE_FOGMODE:       /* 4 */
                 rs = D3DRENDERSTATE_FOGVERTEXMODE;
                 break;
@@ -3190,7 +3190,7 @@ IDirect3DDeviceImpl_3_GetLightState(IDirect3DDevice3 *iface,
         {
             case D3DLIGHTSTATE_AMBIENT:       /* 2 */
                 rs = D3DRENDERSTATE_AMBIENT;
-                break;		
+                break;
             case D3DLIGHTSTATE_FOGMODE:       /* 4 */
                 rs = D3DRENDERSTATE_FOGVERTEXMODE;
                 break;
@@ -6161,7 +6161,7 @@ static void copy_mipmap_chain(IDirect3DDeviceImpl *device,
             /* Try UpdateSurface that may perform a more direct opengl loading. But skip this if destination is paletted texture and has no palette.
              * Some games like Sacrifice set palette after Load, and it is a waste of effort to try to load texture without palette and generates
              * warnings in wined3d. */
-	    if (!palette_missing)
+            if (!palette_missing)
                 hr = IWineD3DDevice_UpdateSurface(device->wineD3DDevice, src_level->WineD3DSurface, &rect, dest_level->WineD3DSurface,
                                 &point);
 
diff --git a/dlls/ddraw/light.c b/dlls/ddraw/light.c
index 1a568f6..a6a3cad 100644
--- a/dlls/ddraw/light.c
+++ b/dlls/ddraw/light.c
@@ -156,7 +156,7 @@ IDirect3DLightImpl_Release(IDirect3DLight *iface)
 
     if (!ref) {
         HeapFree(GetProcessHeap(), 0, This);
-	return 0;
+        return 0;
     }
     return ref;
 }
@@ -219,7 +219,7 @@ IDirect3DLightImpl_SetLight(IDirect3DLight *iface,
     if (TRACE_ON(ddraw))
     {
         TRACE("  Light definition :\n");
-	dump_light((LPD3DLIGHT2) lpLight);
+        dump_light((LPD3DLIGHT2) lpLight);
     }
 
     if ( (lpLight->dltType == 0) || (lpLight->dltType > D3DLIGHT_PARALLELPOINT) )
@@ -277,7 +277,7 @@ IDirect3DLightImpl_GetLight(IDirect3DLight *iface,
     if (TRACE_ON(ddraw))
     {
         TRACE("  Returning light definition :\n");
-	dump_light(&This->light);
+        dump_light(&This->light);
     }
 
     EnterCriticalSection(&ddraw_cs);
diff --git a/dlls/ddraw/main.c b/dlls/ddraw/main.c
index 13729e2..217a2cb 100644
--- a/dlls/ddraw/main.c
+++ b/dlls/ddraw/main.c
@@ -687,20 +687,20 @@ HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
     TRACE("rclsid %s, riid %s, object %p.\n",
             debugstr_guid(rclsid), debugstr_guid(riid), ppv);
 
-    if ( !IsEqualGUID( &IID_IClassFactory, riid )
-	 && ! IsEqualGUID( &IID_IUnknown, riid) )
-	return E_NOINTERFACE;
+    if (!IsEqualGUID(&IID_IClassFactory, riid)
+            && !IsEqualGUID(&IID_IUnknown, riid))
+        return E_NOINTERFACE;
 
     for (i=0; i < sizeof(object_creation)/sizeof(object_creation[0]); i++)
     {
-	if (IsEqualGUID(object_creation[i].clsid, rclsid))
-	    break;
+        if (IsEqualGUID(object_creation[i].clsid, rclsid))
+            break;
     }
 
     if (i == sizeof(object_creation)/sizeof(object_creation[0]))
     {
-	FIXME("%s: no class found.\n", debugstr_guid(rclsid));
-	return CLASS_E_CLASSNOTAVAILABLE;
+        FIXME("%s: no class found.\n", debugstr_guid(rclsid));
+        return CLASS_E_CLASSNOTAVAILABLE;
     }
 
     factory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*factory));
diff --git a/dlls/ddraw/material.c b/dlls/ddraw/material.c
index 96e62e1..42d5edc 100644
--- a/dlls/ddraw/material.c
+++ b/dlls/ddraw/material.c
@@ -73,27 +73,27 @@ IDirect3DMaterialImpl_QueryInterface(IDirect3DMaterial3 *iface,
 
     if ( IsEqualGUID( &IID_IUnknown,  riid ) ) {
         IUnknown_AddRef(iface);
-	*obp = iface;
-	TRACE("  Creating IUnknown interface at %p.\n", *obp);
-	return S_OK;
+        *obp = iface;
+        TRACE("  Creating IUnknown interface at %p.\n", *obp);
+        return S_OK;
     }
     if ( IsEqualGUID( &IID_IDirect3DMaterial, riid ) ) {
         IDirect3DMaterial_AddRef((IDirect3DMaterial *)&This->IDirect3DMaterial_vtbl);
         *obp = &This->IDirect3DMaterial_vtbl;
-	TRACE("  Creating IDirect3DMaterial interface %p\n", *obp);
-	return S_OK;
+        TRACE("  Creating IDirect3DMaterial interface %p\n", *obp);
+        return S_OK;
     }
     if ( IsEqualGUID( &IID_IDirect3DMaterial2, riid ) ) {
         IDirect3DMaterial_AddRef((IDirect3DMaterial2 *)&This->IDirect3DMaterial2_vtbl);
         *obp = &This->IDirect3DMaterial2_vtbl;
-	TRACE("  Creating IDirect3DMaterial2 interface %p\n", *obp);
-	return S_OK;
+        TRACE("  Creating IDirect3DMaterial2 interface %p\n", *obp);
+        return S_OK;
     }
     if ( IsEqualGUID( &IID_IDirect3DMaterial3, riid ) ) {
         IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)This);
         *obp = This;
-	TRACE("  Creating IDirect3DMaterial3 interface %p\n", *obp);
-	return S_OK;
+        TRACE("  Creating IDirect3DMaterial3 interface %p\n", *obp);
+        return S_OK;
     }
     FIXME("(%p): interface for IID %s NOT found!\n", This, debugstr_guid(riid));
     return E_NOINTERFACE;
@@ -326,10 +326,8 @@ IDirect3DMaterialImpl_GetHandle(IDirect3DMaterial3 *iface,
     return D3D_OK;
 }
 
-static HRESULT WINAPI
-Thunk_IDirect3DMaterialImpl_2_GetHandle(LPDIRECT3DMATERIAL2 iface,
-					LPDIRECT3DDEVICE2 lpDirect3DDevice2,
-					LPD3DMATERIALHANDLE lpHandle)
+static HRESULT WINAPI Thunk_IDirect3DMaterialImpl_2_GetHandle(IDirect3DMaterial2 *iface,
+        IDirect3DDevice2 *lpDirect3DDevice2, D3DMATERIALHANDLE *lpHandle)
 {
     TRACE("iface %p, device %p, handle %p.\n", iface, lpDirect3DDevice2, lpHandle);
 
@@ -337,10 +335,8 @@ Thunk_IDirect3DMaterialImpl_2_GetHandle(LPDIRECT3DMATERIAL2 iface,
             (IDirect3DDevice3 *)&device_from_device2(lpDirect3DDevice2)->IDirect3DDevice3_vtbl : NULL, lpHandle);
 }
 
-static HRESULT WINAPI
-Thunk_IDirect3DMaterialImpl_1_GetHandle(LPDIRECT3DMATERIAL iface,
-					LPDIRECT3DDEVICE lpDirect3DDevice,
-					LPD3DMATERIALHANDLE lpHandle)
+static HRESULT WINAPI Thunk_IDirect3DMaterialImpl_1_GetHandle(IDirect3DMaterial *iface,
+        IDirect3DDevice *lpDirect3DDevice, D3DMATERIALHANDLE *lpHandle)
 {
     TRACE("iface %p, device %p, handle %p.\n", iface, lpDirect3DDevice, lpHandle);
 
diff --git a/dlls/ddraw/palette.c b/dlls/ddraw/palette.c
index a389480..7064ba0 100644
--- a/dlls/ddraw/palette.c
+++ b/dlls/ddraw/palette.c
@@ -1,5 +1,4 @@
-/*		DirectDraw - IDirectPalette base interface
- *
+/*
  * Copyright 2006 Stefan Dösinger
  *
  * This library is free software; you can redistribute it and/or
diff --git a/dlls/ddraw/tests/dsurface.c b/dlls/ddraw/tests/dsurface.c
index 8cdcd92..95b0f26 100644
--- a/dlls/ddraw/tests/dsurface.c
+++ b/dlls/ddraw/tests/dsurface.c
@@ -77,9 +77,10 @@ static void MipMapCreationTest(void)
     ddsd.dwHeight = 32;
     rc = IDirectDraw_CreateSurface(lpDD, &ddsd, &lpDDSMipMapTest, NULL);
     ok(rc==DD_OK,"CreateSurface returned: %x\n",rc);
-    if (FAILED(rc)) {
-	skip("failed to create surface\n");
-	return;
+    if (FAILED(rc))
+    {
+        skip("failed to create surface\n");
+        return;
     }
 
     /* Check the number of created mipmaps */
@@ -107,9 +108,10 @@ static void MipMapCreationTest(void)
     ddsd.dwHeight = 32;
     rc = IDirectDraw_CreateSurface(lpDD, &ddsd, &lpDDSMipMapTest, NULL);
     ok(rc==DD_OK,"CreateSurface returned: %x\n",rc);
-    if (FAILED(rc)) {
-	skip("failed to create surface\n");
-	return;
+    if (FAILED(rc))
+    {
+        skip("failed to create surface\n");
+        return;
     }
     /* Check the number of created mipmaps */
     memset(&ddsd, 0, sizeof(DDSURFACEDESC));
@@ -139,9 +141,10 @@ static void MipMapCreationTest(void)
     ddsd.dwHeight = 32;
     rc = IDirectDraw_CreateSurface(lpDD, &ddsd, &lpDDSMipMapTest, NULL);
     ok(rc==DD_OK,"CreateSurface returned: %x\n",rc);
-    if (FAILED(rc)) {
-	skip("failed to create surface\n");
-	return;
+    if (FAILED(rc))
+    {
+        skip("failed to create surface\n");
+        return;
     }
 
     /* Check the number of created mipmaps */
@@ -170,9 +173,10 @@ static void MipMapCreationTest(void)
     ddsd.dwHeight = 64;
     rc = IDirectDraw_CreateSurface(lpDD, &ddsd, &lpDDSMipMapTest, NULL);
     ok(rc==DD_OK,"CreateSurface returned: %x\n",rc);
-    if (FAILED(rc)) {
-	skip("failed to create surface\n");
-	return;
+    if (FAILED(rc))
+    {
+        skip("failed to create surface\n");
+        return;
     }
 
     /* Check the number of created mipmaps */
@@ -234,9 +238,10 @@ static void SrcColorKey32BlitTest(void)
     U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x0000FF;
     rc = IDirectDraw_CreateSurface(lpDD, &ddsd, &lpDst, NULL);
     ok(rc==DD_OK,"CreateSurface returned: %x\n",rc);
-    if (FAILED(rc)) {
-	skip("failed to create surface\n");
-	return;
+    if (FAILED(rc))
+    {
+        skip("failed to create surface\n");
+        return;
     }
 
     ddsd.dwFlags |= DDSD_CKSRCBLT;
@@ -244,9 +249,10 @@ static void SrcColorKey32BlitTest(void)
     ddsd.ddckCKSrcBlt.dwColorSpaceHighValue = 0xFF00FF;
     rc = IDirectDraw_CreateSurface(lpDD, &ddsd, &lpSrc, NULL);
     ok(rc==DD_OK,"CreateSurface returned: %x\n",rc);
-    if (FAILED(rc)) {
-	skip("failed to create surface\n");
-	return;
+    if (FAILED(rc))
+    {
+        skip("failed to create surface\n");
+        return;
     }
 
     rc = IDirectDrawSurface_Lock(lpDst, NULL, &ddsd2, DDLOCK_WAIT, NULL);
@@ -1862,10 +1868,11 @@ static void test_lockrect_invalid(void)
 
         hr = IDirectDraw_CreateSurface(lpDD, &surface_desc, &surface, NULL);
         ok(SUCCEEDED(hr), "CreateSurface failed (0x%08x)\n", hr);
-        if (FAILED(hr)) {
-	    skip("failed to create surface\n");
-	    continue;
-	}
+        if (FAILED(hr))
+        {
+            skip("failed to create surface\n");
+            continue;
+        }
 
         for (i = 0; i < (sizeof(valid) / sizeof(*valid)); ++i)
         {
@@ -1951,9 +1958,10 @@ static void CompressedTest(void)
 
     hr = IDirectDraw7_CreateSurface(dd7, &ddsd, &surface, NULL);
     ok(hr == DD_OK, "CreateSurface returned %08x\n", hr);
-    if (FAILED(hr)) {
-	skip("failed to create surface\n");
-	return;
+    if (FAILED(hr))
+    {
+        skip("failed to create surface\n");
+        return;
     }
 
     memset(&ddsd2, 0, sizeof(ddsd2));
@@ -1975,9 +1983,10 @@ static void CompressedTest(void)
     U4(ddsd).ddpfPixelFormat.dwFourCC = MAKEFOURCC('D','X','T','3');
     hr = IDirectDraw7_CreateSurface(dd7, &ddsd, &surface, NULL);
     ok(hr == DD_OK, "CreateSurface returned %08x\n", hr);
-    if (FAILED(hr)) {
-	skip("failed to create surface\n");
-	return;
+    if (FAILED(hr))
+    {
+        skip("failed to create surface\n");
+        return;
     }
 
     memset(&ddsd2, 0, sizeof(ddsd2));
@@ -1998,9 +2007,10 @@ static void CompressedTest(void)
     U4(ddsd).ddpfPixelFormat.dwFourCC = MAKEFOURCC('D','X','T','5');
     hr = IDirectDraw7_CreateSurface(dd7, &ddsd, &surface, NULL);
     ok(hr == DD_OK, "CreateSurface returned %08x\n", hr);
-    if (FAILED(hr)) {
-	skip("failed to create surface\n");
-	return;
+    if (FAILED(hr))
+    {
+        skip("failed to create surface\n");
+        return;
     }
 
     memset(&ddsd2, 0, sizeof(ddsd2));
@@ -2699,9 +2709,10 @@ static void PaletteTest(void)
     U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x0000FF;
     hr = IDirectDraw_CreateSurface(lpDD, &ddsd, &lpSurf, NULL);
     ok(hr==DD_OK, "CreateSurface returned: %x\n",hr);
-    if (FAILED(hr)) {
-	skip("failed to create surface\n");
-	goto err;
+    if (FAILED(hr))
+    {
+        skip("failed to create surface\n");
+        goto err;
     }
 
     hr = IDirectDrawSurface_SetPalette(lpSurf, palette);
diff --git a/dlls/ddraw/utils.c b/dlls/ddraw/utils.c
index 9ba7b9c..f9cc0d9 100644
--- a/dlls/ddraw/utils.c
+++ b/dlls/ddraw/utils.c
@@ -598,7 +598,7 @@ enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat
         }
         if(DDPixelFormat->dwFourCC == MAKEFOURCC('D', 'X', 'T', '5'))
         {
-	    return WINED3DFMT_DXT5;
+            return WINED3DFMT_DXT5;
         }
         if(DDPixelFormat->dwFourCC == MAKEFOURCC('G', 'R', 'G', 'B'))
         {
@@ -664,7 +664,7 @@ DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *ddck)
 static void DDRAW_dump_flags_nolf(DWORD flags, const flag_info* names,
                                   size_t num_names)
 {
-    unsigned int	i;
+    unsigned int i;
 
     for (i=0; i < num_names; i++)
         if ((flags & names[i].val) ||      /* standard flag value */
diff --git a/dlls/ddraw/viewport.c b/dlls/ddraw/viewport.c
index 918b002..6e0725e 100644
--- a/dlls/ddraw/viewport.c
+++ b/dlls/ddraw/viewport.c
@@ -52,20 +52,23 @@ void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) {
     }
 
     /* And copy the values in the structure used by the device */
-    if (This->use_vp2) {
+    if (This->use_vp2)
+    {
         vp.dwX = This->viewports.vp2.dwX;
-	vp.dwY = This->viewports.vp2.dwY;
-	vp.dwHeight = This->viewports.vp2.dwHeight;
-	vp.dwWidth = This->viewports.vp2.dwWidth;
-	vp.dvMinZ = This->viewports.vp2.dvMinZ;
-	vp.dvMaxZ = This->viewports.vp2.dvMaxZ;
-    } else {
+        vp.dwY = This->viewports.vp2.dwY;
+        vp.dwHeight = This->viewports.vp2.dwHeight;
+        vp.dwWidth = This->viewports.vp2.dwWidth;
+        vp.dvMinZ = This->viewports.vp2.dvMinZ;
+        vp.dvMaxZ = This->viewports.vp2.dvMaxZ;
+    }
+    else
+    {
         vp.dwX = This->viewports.vp1.dwX;
-	vp.dwY = This->viewports.vp1.dwY;
-	vp.dwHeight = This->viewports.vp1.dwHeight;
-	vp.dwWidth = This->viewports.vp1.dwWidth;
-	vp.dvMinZ = This->viewports.vp1.dvMinZ;
-	vp.dvMaxZ = This->viewports.vp1.dvMaxZ;
+        vp.dwY = This->viewports.vp1.dwY;
+        vp.dwHeight = This->viewports.vp1.dwHeight;
+        vp.dwWidth = This->viewports.vp1.dwWidth;
+        vp.dvMinZ = This->viewports.vp1.dvMinZ;
+        vp.dvMaxZ = This->viewports.vp1.dvMaxZ;
     }
 
     /* And also set the viewport */
@@ -81,29 +84,29 @@ void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) {
 static void _dump_D3DVIEWPORT(const D3DVIEWPORT *lpvp)
 {
     TRACE("    - dwSize = %d   dwX = %d   dwY = %d\n",
-	  lpvp->dwSize, lpvp->dwX, lpvp->dwY);
+            lpvp->dwSize, lpvp->dwX, lpvp->dwY);
     TRACE("    - dwWidth = %d   dwHeight = %d\n",
-	  lpvp->dwWidth, lpvp->dwHeight);
+            lpvp->dwWidth, lpvp->dwHeight);
     TRACE("    - dvScaleX = %f   dvScaleY = %f\n",
-	  lpvp->dvScaleX, lpvp->dvScaleY);
+            lpvp->dvScaleX, lpvp->dvScaleY);
     TRACE("    - dvMaxX = %f   dvMaxY = %f\n",
-	  lpvp->dvMaxX, lpvp->dvMaxY);
+            lpvp->dvMaxX, lpvp->dvMaxY);
     TRACE("    - dvMinZ = %f   dvMaxZ = %f\n",
-	  lpvp->dvMinZ, lpvp->dvMaxZ);
+            lpvp->dvMinZ, lpvp->dvMaxZ);
 }
 
 static void _dump_D3DVIEWPORT2(const D3DVIEWPORT2 *lpvp)
 {
     TRACE("    - dwSize = %d   dwX = %d   dwY = %d\n",
-	  lpvp->dwSize, lpvp->dwX, lpvp->dwY);
+            lpvp->dwSize, lpvp->dwX, lpvp->dwY);
     TRACE("    - dwWidth = %d   dwHeight = %d\n",
-	  lpvp->dwWidth, lpvp->dwHeight);
+            lpvp->dwWidth, lpvp->dwHeight);
     TRACE("    - dvClipX = %f   dvClipY = %f\n",
-	  lpvp->dvClipX, lpvp->dvClipY);
+            lpvp->dvClipX, lpvp->dvClipY);
     TRACE("    - dvClipWidth = %f   dvClipHeight = %f\n",
-	  lpvp->dvClipWidth, lpvp->dvClipHeight);
+            lpvp->dvClipWidth, lpvp->dvClipHeight);
     TRACE("    - dvMinZ = %f   dvMaxZ = %f\n",
-	  lpvp->dvMinZ, lpvp->dvMaxZ);
+            lpvp->dvMinZ, lpvp->dvMaxZ);
 }
 
 /*****************************************************************************
@@ -126,25 +129,23 @@ static void _dump_D3DVIEWPORT2(const D3DVIEWPORT2 *lpvp)
  *  E_NOINTERFACE if the requested interface wasn't found
  *
  *****************************************************************************/
-static HRESULT WINAPI
-IDirect3DViewportImpl_QueryInterface(IDirect3DViewport3 *iface,
-                                     REFIID riid,
-                                     void **obp)
+static HRESULT WINAPI IDirect3DViewportImpl_QueryInterface(IDirect3DViewport3 *iface, REFIID riid, void **object)
 {
-    TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
-
-    *obp = NULL;
+    TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
 
-    if ( IsEqualGUID(&IID_IUnknown,  riid) ||
-	 IsEqualGUID(&IID_IDirect3DViewport, riid) ||
-	 IsEqualGUID(&IID_IDirect3DViewport2, riid) ||
-	 IsEqualGUID(&IID_IDirect3DViewport3, riid) ) {
+    if (IsEqualGUID(&IID_IDirect3DViewport3, riid)
+            || IsEqualGUID(&IID_IDirect3DViewport2, riid)
+            || IsEqualGUID(&IID_IDirect3DViewport, riid)
+            || IsEqualGUID(&IID_IUnknown, riid))
+    {
         IDirect3DViewport3_AddRef(iface);
-        *obp = iface;
-	TRACE("  Creating IDirect3DViewport1/2/3 interface %p\n", *obp);
-	return S_OK;
+        *object = iface;
+        return S_OK;
     }
-    FIXME("(%p): interface for IID %s NOT found!\n", iface, debugstr_guid(riid));
+
+    WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
+
+    *object = NULL;
     return E_NOINTERFACE;
 }
 
@@ -187,7 +188,7 @@ IDirect3DViewportImpl_Release(IDirect3DViewport3 *iface)
 
     if (!ref) {
         HeapFree(GetProcessHeap(), 0, This);
-	return 0;
+        return 0;
     }
     return ref;
 }
@@ -263,7 +264,7 @@ IDirect3DViewportImpl_GetViewport(IDirect3DViewport3 *iface,
     if (TRACE_ON(ddraw))
     {
         TRACE("  returning D3DVIEWPORT :\n");
-	_dump_D3DVIEWPORT(lpData);
+        _dump_D3DVIEWPORT(lpData);
     }
     LeaveCriticalSection(&ddraw_cs);
 
@@ -295,7 +296,7 @@ IDirect3DViewportImpl_SetViewport(IDirect3DViewport3 *iface,
     if (TRACE_ON(ddraw))
     {
         TRACE("  getting D3DVIEWPORT :\n");
-	_dump_D3DVIEWPORT(lpData);
+        _dump_D3DVIEWPORT(lpData);
     }
 
     EnterCriticalSection(&ddraw_cs);
@@ -669,7 +670,7 @@ static HRESULT WINAPI IDirect3DViewportImpl_Clear(IDirect3DViewport3 *iface,
 
     if (This->active_device == NULL) {
         ERR(" Trying to clear a viewport not attached to a device !\n");
-	return D3DERR_VIEWPORTHASNODEVICE;
+        return D3DERR_VIEWPORTHASNODEVICE;
     }
     d3d_device3 = (IDirect3DDevice3 *)&This->active_device->IDirect3DDevice3_vtbl;
 
@@ -738,9 +739,10 @@ IDirect3DViewportImpl_AddLight(IDirect3DViewport3 *iface,
     }
 
     /* Find a light number and update both light and viewports objects accordingly */
-    while(map&1) {
-        map>>=1;
-	i++;
+    while (map & 1)
+    {
+        map >>= 1;
+        ++i;
     }
     lpDirect3DLightImpl->dwLightIndex = i;
     This->num_lights++;
@@ -791,18 +793,18 @@ IDirect3DViewportImpl_DeleteLight(IDirect3DViewport3 *iface,
         if (cur_light == lpDirect3DLightImpl)
         {
             light_deactivate(lpDirect3DLightImpl);
-	    if (prev_light == NULL) This->lights = cur_light->next;
-	    else prev_light->next = cur_light->next;
-	    /* Detach the light to the viewport */
-	    cur_light->active_viewport = NULL;
-	    IDirect3DLight_Release( (IDirect3DLight *)cur_light );
-	    This->num_lights--;
-	    This->map_lights &= ~(1<<lpDirect3DLightImpl->dwLightIndex);
+            if (!prev_light) This->lights = cur_light->next;
+            else prev_light->next = cur_light->next;
+            /* Detach the light from the viewport. */
+            cur_light->active_viewport = NULL;
+            IDirect3DLight_Release((IDirect3DLight *)cur_light);
+            --This->num_lights;
+            This->map_lights &= ~(1 << lpDirect3DLightImpl->dwLightIndex);
             LeaveCriticalSection(&ddraw_cs);
             return D3D_OK;
-	}
-	prev_light = cur_light;
-	cur_light = cur_light->next;
+        }
+        prev_light = cur_light;
+        cur_light = cur_light->next;
     }
     LeaveCriticalSection(&ddraw_cs);
 
@@ -933,7 +935,7 @@ IDirect3DViewportImpl_GetViewport2(IDirect3DViewport3 *iface,
     if (TRACE_ON(ddraw))
     {
         TRACE("  returning D3DVIEWPORT2 :\n");
-	_dump_D3DVIEWPORT2(lpData);
+        _dump_D3DVIEWPORT2(lpData);
     }
 
     LeaveCriticalSection(&ddraw_cs);
@@ -964,7 +966,7 @@ IDirect3DViewportImpl_SetViewport2(IDirect3DViewport3 *iface,
     if (TRACE_ON(ddraw))
     {
         TRACE("  getting D3DVIEWPORT2 :\n");
-	_dump_D3DVIEWPORT2(lpData);
+        _dump_D3DVIEWPORT2(lpData);
     }
 
     EnterCriticalSection(&ddraw_cs);
-- 
1.7.1




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