[PATCH 1/5] ddraw: Get rid of the unused LoadWineD3D() declaration.
Henri Verbeet
hverbeet at codeweavers.com
Sun Apr 3 16:35:29 CDT 2011
---
dlls/ddraw/ddraw_private.h | 3 ---
1 files changed, 0 insertions(+), 3 deletions(-)
diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index 720f819..aa6b2d5 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -573,9 +573,6 @@ void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
* IDirect3DExecuteBuffer isn't in WineD3D */
void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
-/* Helper function in main.c */
-BOOL LoadWineD3D(void) DECLSPEC_HIDDEN;
-
/* Used for generic dumping */
typedef struct
{
--
1.7.3.4
More information about the wine-patches
mailing list