[PATCH 1/5] ddraw: Get rid of the unused LoadWineD3D() declaration.

Henri Verbeet hverbeet at codeweavers.com
Sun Apr 3 16:35:29 CDT 2011


---
 dlls/ddraw/ddraw_private.h |    3 ---
 1 files changed, 0 insertions(+), 3 deletions(-)

diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index 720f819..aa6b2d5 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -573,9 +573,6 @@ void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
  * IDirect3DExecuteBuffer isn't in WineD3D */
 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
 
-/* Helper function in main.c */
-BOOL LoadWineD3D(void) DECLSPEC_HIDDEN;
-
 /* Used for generic dumping */
 typedef struct
 {
-- 
1.7.3.4




More information about the wine-patches mailing list