[3/3] wined3d: only acquire a context in buffer::PreLoad if we have to

Stefan Dösinger stefan at codeweavers.com
Tue Apr 12 03:44:20 CDT 2011


Please use this patch instead, it acquires a context for 
buffer_create_buffer_object.

On Tuesday 12 April 2011 01:19:12 Henri Verbeet wrote:
> You can't just resend this unmodified if you're leaving buffer creation in.
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