[1/5] wined3d: Add missing temporary variable declaration to ARB shader backend.
Matteo Bruni
matteo.mystral at gmail.com
Wed Apr 27 17:34:19 CDT 2011
-------------- next part --------------
From 02e2336d16640c5761e83dccc4d32d76256bb3f5 Mon Sep 17 00:00:00 2001
From: Matteo Bruni <mbruni at codeweavers.com>
Date: Fri, 22 Apr 2011 21:59:31 +0200
Subject: wined3d: Add missing temporary variable declaration to ARB shader backend.
---
dlls/wined3d/arb_program_shader.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 227f262..2b5b4a0 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -4140,6 +4140,7 @@ static GLuint shader_arb_generate_vshader(struct wined3d_shader *shader,
}
shader_addline(buffer, "TEMP TA;\n");
+ shader_addline(buffer, "TEMP TB;\n");
/* Base Declarations */
next_local = shader_generate_arb_declarations(shader, reg_maps, buffer,
--
1.7.3.4
More information about the wine-patches
mailing list