[5/5] wined3d: Remove an unused field.

Matteo Bruni matteo.mystral at gmail.com
Wed Apr 27 17:34:38 CDT 2011


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From a55ebbbf2aa2b2fb3ffe5e278b78cfa8f3635e27 Mon Sep 17 00:00:00 2001
From: Matteo Bruni <mbruni at codeweavers.com>
Date: Wed, 27 Apr 2011 22:53:55 +0200
Subject: wined3d: Remove an unused field.

---
 dlls/wined3d/wined3d_private.h |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index b4674ac..d1380cd 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -761,7 +761,6 @@ typedef struct {
     BOOL (*shader_dirtifyable_constants)(void);
     void (*shader_get_caps)(const struct wined3d_gl_info *gl_info, struct shader_caps *caps);
     BOOL (*shader_color_fixup_supported)(struct color_fixup_desc fixup);
-    void (*shader_add_instruction_modifiers)(const struct wined3d_shader_instruction *ins);
 } shader_backend_t;
 
 extern const shader_backend_t glsl_shader_backend DECLSPEC_HIDDEN;
-- 
1.7.3.4


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